Linux Savegame won't work on Windows Client

Started by bismarck-tb, July 19, 2017, 11:21:33 AM

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bismarck-tb

Hi Everyone,


I'm just experiencing following problem with the Steam Version:

I'm running RimWorld (0.17.1557) on two systems: Linux (Fedora 25) and Windows 10.
When creating a new world on Linux, it can't be loaded on the Windows machine. The other way works fine.
Also I am able to load the save on Linux. I've already re-installed the game on Windows.

I've read about another bug targeting Steam Cloud as the problem but I can also reproduce the issue with a manual copy of the savegame.
The Files (synced via Steam vs. direct copy) show no differences.

Log is attached, savegame is uploaded to dropbox: https://www.dropbox.com/s/zs76rrondiey86r/Airship%20Pirates.rws?dl=0

If you need more information, let me know.


Thank you in advance,
Marc

[attachment deleted by admin due to age]

ison


Calahan

There's more info on this issue, and a save game attached to the last post (if needed), in the following support thread: https://ludeon.com/forums/index.php?topic=34722.0

(There's another support thread on this as well if needed (but I think the above thread has more detail in it): https://ludeon.com/forums/index.php?topic=34027.0 )

ison

I think it's because in A17 some parts of the world like roads are saved, but some aren't. In A18 we save the whole world, so this problem should be gone. Thanks for reporting.