The eternal topic - MELEE and combat in general

Started by TrashMan, July 23, 2017, 06:22:19 AM

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cultist

#15
Quote from: dkmoo on July 28, 2017, 02:25:00 PM
melee is not broken, what's broken is people's insistence on playing melee like this game is Diablo or God of war. This game is a simulation and one "hero" is not supposed to be able to take on mobs upon mobs and come out on top. This just doesn't happen in real life. Even the mighty Spartans didn't Really take on 100,000 persians with 300, and they all died.

In this game you will always be out numbered and the only way to defend against that is with guns, better tactical approach, and superior defensive structure/set up, not 1 v 20 in melee.

Well yes and no. I think a skill 20 melee pawn in full power armor should be a force to be reckoned with. Instead, he gets beat down by 3 tribals with clubs unless he kills one with every hit and never misses. In addition, as someone mentioned earlier, fist damage is completely broken, putting melee pawns at risk of permanent injuries even when engaging ranged targets.

realdead_man

#16
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TrashMan

Quote from: SpaceDorf on July 28, 2017, 03:39:04 PM
This is absolutely true.
A melee engagement on open field against any number of ranged forces is an absolutely stupid idea. If you outnumber them 10:1 .. you could win ..

Not entirely true. I depends on a lo of factors.
If I have full plate and shield and you have bows? Good luck, you won't scratch me (even 400lbs draw crossbows couldn't penerate good full plate). Rimworld has Shield Belts to boot.

The issue is closing the distance. If you have a way to close distance - weather it be superior armor or positioning or drawing the enemy inside buildings - then there really is no issue.

But the core of the problem this aims to address is not so much melee vs. ranged (tough ti's there too), it's melee vs. melee.

SpaceDorf

Quote from: TrashMan on July 29, 2017, 04:53:49 AM

But the core of the problem this aims to address is not so much melee vs. ranged (tough ti's there too), it's melee vs. melee.

Did you read the rest of my post ?
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
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