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Author Topic: [1.0] Death Rattle (2018-10-30)  (Read 47213 times)

Soupy Delicious

  • Drifter
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  • Posts: 93
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Re: [B19] Death Rattle (2018-9-9)
« Reply #60 on: October 25, 2018, 08:44:10 AM »

Great mod.  I hunger for it :D
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Ruisuki

  • Colonist
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  • Posts: 926
  • Hunter of Pinochet's followers
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Re: [B19] Death Rattle (2018-9-9)
« Reply #61 on: October 28, 2018, 07:08:05 AM »

so this improves the chances of capturing enemies compared to vanilla? i need to pair this with blunt weapons
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Linq

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Re: [1.0] Death Rattle (2018-10-30)
« Reply #62 on: October 31, 2018, 12:25:22 AM »

Updated to 1.0.
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Ink.

  • Colonist
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  • Posts: 174
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Re: [1.0] Death Rattle (2018-10-30)
« Reply #63 on: December 30, 2018, 05:35:39 PM »

Question: I keep having situations where someones neck gets blasted in a firefight causing oxygen deprivation. I provide them first aid to patch it and get them to my hospital, but they still end up dying. Is there anything I can do to stop this? Their lungs are fine. Case in point this colonist just has a severely damaged neck and therefore is about to die.
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82ab53e4

  • Muffalo
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Re: [1.0] Death Rattle (2018-10-30)
« Reply #64 on: April 30, 2019, 03:34:32 AM »

Any plans on changing how heart attacks works?
With this mod they are more dangerous than missing heart :D.
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