is this still being maintained? the steam comments mention the explosion shouldnt trigger if shutting down the mech. Though I gotta say im not a fan of the explosion effect if its a melee build. though a stunning effect would be nice. The mechs themselves look beautiful though, and vanilla desperately needs variety too....so im tempted. Ah
Yes, sorta. It'll be updated after the first stable release of 1.0 comes out. Explosion triggering on shutting down won't be an issue anymore, since mechanoids can't be downed in 1.0 at all.
whaaaaaat? then how do you remove scyther blades for instance? Also how balanced would you say the mod is? The melee builds seem very strong.
I'm pretty sure scyther blades have been removed from the game altogether. Also, Scythers are now melee only, and there's a third type of a mechanoid, the Lancer, which is basically what the old Scyther used to be, just without the blades.
Honestly, I feel like this mod is just okay balance-wise. Could use some adjustments, which will be made once it gets updated.
Current version of the unstable is they are allowed to be downed
Huh? I played it literally yesterday, and it wasn't possible to incapacitate any mechanoid. Was there an update that changed it?