needed guidance on how to create a mod patch

Started by LiteEmUp, August 13, 2017, 02:56:36 AM

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LiteEmUp

So i'm currently playing glitter tech(no surgery) mod and i like some parts of it...

my biggest pet peeve from that mod is the weaponry on it... i understand that glittter tech is supposed to be really advanced tech... but that shouldn't mean all weaponry are at OP level to the point of you go for only maybe 1 or 2 weapons...


So i needed advice on where to start creating a mod that only modifies the values of the weapons/turrets from that mod... values such as damage, accuracy, weapon attack range....



any help will be greatly appreciated.. i could have just notepad edit the files from that mod folder, but i prefer to create the changes as a mod incase the game gets updated or that glitter tech gets updated

Cryusaki

Patching Tutorial Example
Patching Documentation

The first can be found stickied in the Help Section. The second can be found within the first link.