rubber banding at 2x speed

Started by eskoONE, September 04, 2017, 11:28:46 AM

Previous topic - Next topic

eskoONE

i wanted to post this is the bugs forum but the rules state there i should be posting it here since im only playing this game with mods.

this is the issue i have with the game https://www.reddit.com/r/RimWorld/comments/5zdyh7/weird_rubber_banding_at_2x_speed/

i did post in that thread over there, but figured that nobody would see it there since its super old already and the "bug" is still around. i leave the text here what i wrote over there.

Quotedont rly want to necro this but i think i might have an idea why this is happening.
it seems to be related to animals on my end. whenever a pawn wants to interact with an animal (e.g. hunting, taming, etc.) but doesnt have the resources to do so, my game starts rubber banding at 2x speed. this also does happen when my pawns are not allowed to leave my base, e.g. via forbidding doors.
but here comes another issue. i walled off some wild animals in my base and it seems that this is also causing the rubber banding as the other conditions. so im guessing this is related to how pathing in this game works in combination with the game trying to give your pawns jobs and constantly checking if you the pawn is finally able to do the job. this might also apply to the pathing of wild animals. the game is constantly checking if the animal is able to path to a certain area on the map it was trying to assign it to.
should maybe mention that i have no clue how to code and talking mostly out of my ass :D
i was trying to find a fix for this issue but havent found one. so maybe this already has been adressed by other but i wasnt able to find it. if so, pls lead me to that direction, since i cant play this game properly with this "bug" or whatever it is.

finally, my never ending modlist as reference, though i dont think this is going to be any useful, since according to my research, this does happen with no mods too.

<?xml version="1.0" encoding="utf-8"?>
<ModsConfigData>
  <buildNumber>1557</buildNumber>
  <activeMods>
    <li>Core</li>
    <li>HugsLib</li>
    <li>EdBPrepareCarefully</li>
    <li>PrepareLanding</li>
    <li>CrashLanding</li>
    <li>MapReroll</li>
    <li>ResearchPal</li>
    <li>ExpandedProsthetics&amp;OrganEngineering</li>
    <li>EPOERebalanced-1.3.1</li>
    <li>CombatExtended</li>
    <li>CombatExtended Guns</li>
    <li>A17b - Combat Extended Artillery</li>
    <li>Infused</li>
    <li>Numbers</li>
    <li>MedicalTab</li>
    <li>WorkTab</li>
    <li>AnimalTab</li>
    <li>FluffyBreakdowns</li>
    <li>ColonyManager</li>
    <li>ArchitectSense</li>
    <li>BirdsAndBees</li>
    <li>887716138</li>
    <li>ImprovedWorkbenches</li>
    <li>Hospitality</li>
    <li>Extended Human Body Simulation v1.1.0</li>
    <li>Diseases overhauled v1.2.0</li>
    <li>Crafted Mutants v1.0.0</li>
    <li>A_Dog_Said-A17</li>
    <li>Mending</li>
    <li>MF A17</li>
    <li>Nandonalt - Colony Leadership</li>
    <li>Nandonalt - Set-up Camp</li>
    <li>RimFridge</li>
    <li>RF - Fertile Fields</li>
    <li>SimpleSidearms-1.2.1.1</li>
    <li>StackMerger</li>
    <li>Enlighten</li>
    <li>AllowTool</li>
    <li>Additional Traits v2.2 [A17]</li>
    <li>ApparelloA17</li>
    <li>Miniaturisation</li>
    <li>MiningShaft-2.1</li>
    <li>RuntimeGC</li>
    <li>sd_adv_powergen</li>
    <li>T-ExpandedCloth</li>
    <li>T-ExpandedCrops</li>
    <li>T-MiscStuff</li>
    <li>T-MoreBedsCloth</li>
    <li>T-MoreBedsVanilla</li>
    <li>T-MoreFloors</li>
    <li>T-RawCropThoughts</li>
    <li>TradingSpot</li>
    <li>Vegetable Garden 5.4</li>
    <li>RT_Fuse-A17-1.0.7</li>
    <li>RT_PowerSwitch-A17-1.0.7</li>
    <li>static_quality_plus_A17.1</li>
    <li>RW_ColonistBarKF-0.17.1.12</li>
    <li>StorageSearch</li>
    <li>AreaUnlocker</li>
    <li>PawnsAreCapable</li>
    <li>StuffedFloors</li>
    <li>WM Revamped Ponics</li>
    <li>WM Too Many Leathers</li>
    <li>Cooks Can Refuel</li>
    <li>Hand Me That Brick</li>
    <li>No Forced Slowdown</li>
    <li>Refactored Work Priorities</li>
    <li>AllowDeadMansApparel</li>
    <li>BetterPawnControl_v1.6.5</li>
    <li>CleaningArea</li>
    <li>DeadMansClothing</li>
    <li>DeathRattle</li>
    <li>Glass&amp;Lights</li>
    <li>MoreReasonablePrisonBreak</li>
    <li>NackbladIncRimhair</li>
    <li>Nandonalt_CampingStuff-a17</li>
    <li>P-Music</li>
    <li>Prisoner Outfit</li>
    <li>QualityBuilder</li>
    <li>QualitySurgeon</li>
    <li>RealisticStarvationMod</li>
    <li>StackXXL</li>
    <li>Friendly Berserk</li>
    <li>Hunting Alert</li>
    <li>more factions</li>
    <li>New Zone Tools</li>
    <li>Pandora Dark</li>
    <li>Patient Sanity</li>
    <li>Single Blight</li>
    <li>Slower Infestation</li>
    <li>ReclaimFabric-ReclaimFabric1.9</li>
    <li>ModListBackup</li>
    <li>ExtendedFabrics-ExtendedFabrics1.5</li>
    <li>Dubs Rimkit(Medkit)</li>
    <li>Dubs Skylight</li>
    <li>FeedTheColonists-A17.2</li>
    <li>ICanFixIt</li>
    <li>LED-Lights-Extended-1.1</li>
    <li>RW_RefugeeStats</li>
    <li>Rimsenal_Hair</li>
    <li>Rimsenal_Storyteller</li>
    <li>BionicButchery</li>
    <li>Faction Discovery</li>
    <li>FishIndustry</li>
    <li>MiningCo. MMS</li>
    <li>Spoons Hair Mod -A17</li>
    <li>DontShaveYourHead-0.17.1</li>
    <li>Nandonalt - Hunting Training</li>
    <li>AnimalsLogic</li>
    <li>RF - Concrete</li>
    <li>Logistics</li>
    <li>rim-A17-LinkableDoors-master</li>
    <li>CheaperComponents</li>
    <li>Fences And Floors</li>
    <li>Less Rebuff</li>
    <li>zombieland-master</li>
    <li>Psychology</li>
    <li>MoreTradeShips</li>
    <li>AC Smart Speed</li>
    <li>DefensivePositions</li>
    <li>[A17] Plant Cutting is for Growers!</li>
    <li>Notifications Archiver</li>
    <li>DamageIndicators-master</li>
    <li>PowerSwitch</li>
    <li>BetterCoolers-BetterCoolers1.4</li>
    <li>BetterVents-BetterVents1.4</li>
    <li>Megafauna_v1.2</li>
    <li>megafauna_adogsaid_patch</li>
    <li>Realistic Rooms</li>
    <li>PatchworkTextiles17_0</li>
    <li>Dubs Bad Hygiene</li>
    <li>NoAncientShrines</li>
    <li>QOLTweaksPack-1.0.2</li>
  </activeMods>
</ModsConfigData>

faltonico

The rubber banding as you call it (i called it zig-zagging xD), has happened to me in A16 and now in A17. But at all speeds other than 1x
I attributed it to performance issues, but i really don't know, because even though I have a decent rig, I also have a lot of mods, nearly as much as you do.

kaptain_kavern

I noticed the same on my end. Only when x2. But I never use x2.

Happens even with near to zero mod (only hugslib)

faltonico

Quote from: kaptain_kavern on September 05, 2017, 12:06:48 AM
I noticed the same on my end. Only when x2. But I never use x2.

Happens even with near to zero mod (only hugslib)
Can't be bothered to play unmoded anymore, so i never tested it, now i know is shitty performance, i kind of wanted it to be because of a mod.

kaptain_kavern

I barely play unmodded myself, except when I'm developing/testing my mods. That's how I noticed this