(A17) Frozen food spoils on caravans

Started by TheMeInTeam, October 16, 2017, 11:37:22 AM

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TheMeInTeam

This one is easily reproduced:

1.  Pick a tundra start in winter.
2.  Shoot and butcher some caribou or whatever else is on the map.
3.  Save the game.
4.  Compare leaving the food on the ground (even in the open) vs how long it lasts when moving in a caravan.

Pawns can and will die to hypothermia in caravans without proper clothing, so meat spoilage in -20C weather is an inconsistent implementation.

Normally moving in winter isn't ideal anyway, so I only noticed recently when screwing around, but this still seems like a bug.

TheMeInTeam

Someone on Reddit pointed out that this was reported some time ago and that it's not sure whether it's worth the resources to change mechanically.

If that's the explanation, I can live with it, though having food spoil as your pawn is downed from hypothermia in -10C gear is a bit silly.

*At minimum*, however, the game should then give you the food spoilage warning like usual, not imply you have 20+ days of food with no indication or reason to expect you really only have 1-2. 

It should be a matter of checking default spoil rate instead of checking current temperature when generating this warning, right?

ison

The food shouldn't spoil in this case. Fixed after A18 (not in A18), thanks.