Started by Haplo, May 16, 2014, 05:54:01 AM
Quote from: Xubrim on August 30, 2015, 04:54:43 PMAlso, would you consider making recipes for their construction? If the colony can construct an enhanced AI, a roomba can't be too impossible.
Quote from: Haplo on August 31, 2015, 09:43:39 AMFor your requests for buildable bots:I'm sorry, but I most likely won't do that.
Quote from: Boston on August 31, 2015, 07:21:45 PMHello,If I may ask a question: how do the trader camps work? I would like to trade with them, but don't have an orbital beacon.
Quote from: Haplo on August 31, 2015, 03:09:38 PMI have an idea what it could have been, but not 100% sure about it. I just can't repro it on my side..
Quote from: DestroyX on September 01, 2015, 07:05:11 AMheyho^^got a problem with the hauler and cleaner bots too.after i place them i always get this:i cant activate it aswell, because then i get this:i'm using the ultimate overhaul modpack, if that matters. since it has an own version of the miscellaneous mod, without the MAI+robots one, so maybe there is some change in there that stops it from working.at least thats my best bet.would be awesome if you got any idea, if you can give me a hint where the problem could be i can fix it myself.i can change stuff in mods, but bugfixing and doing stuff from scratch is still beyond me