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Author Topic: [1.0] Miscellaneous w MAI+Robots  (Read 1040355 times)

MioCid

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #30 on: June 15, 2014, 08:01:32 PM »

EVA, is that you? (wall-e)

Great job bro, i really like your robot <3
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forsaken1111

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.5 / 15.06.2014)
« Reply #31 on: June 16, 2014, 11:14:15 AM »

So, here is my latest project. I present to you: MAI, the mobile AI.
She is a customizable AI, which can support your colony.
Sounds interesting. What all can she do?

Can she manage power to devices, turning off lights when colonists are not in rooms? :P
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mrofa

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #32 on: June 16, 2014, 12:45:14 PM »

Its a hmm researchable/craftable colonist. 
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Haplo

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #33 on: June 16, 2014, 01:51:10 PM »

Its a hmm researchable/craftable colonist.
Yeah, what he said ;D

Mai is, hmm... a metal colonist with as much (or as less) possible work-options, as you are willing to do your research BEFORE building and activating her.
If you activate 'Mai' as soon as you've researched the basics, she will have the abbilities to haul and fight fires, but nothing else..
Later, if you've researched e.g. AI: combat tactics, your 'Mai 2' can help you, when an enemy tries to kill you.
But 'Mai' will always be a full time hauler.. :)
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forsaken1111

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #34 on: June 16, 2014, 02:06:05 PM »

Ah, like a full android colonist! very nice, sounds interesting.
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nmid

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #35 on: June 17, 2014, 03:26:36 AM »

I'm a little confused with the internal structure of your latest mod version.

I had your Misc Hi Res mod on my existing map and want to maintain that file structure to avoid any map crashes.
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mrofa

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #36 on: June 17, 2014, 03:34:12 AM »

Hi res is just a diffrent textures, it will not make anything to crash
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jefftan

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #37 on: June 17, 2014, 03:56:07 AM »

Mai,cool!  Is she the very only Mai or I can build as many Mais as I want?
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mrofa

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #38 on: June 17, 2014, 03:56:45 AM »

You can build as many as you like
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nmid

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #39 on: June 17, 2014, 04:19:37 AM »

But your existing zip v145 doesn't have the same folder structure as v141..
\Mods\Miscellaneous_HiRes\About\*.*
\Mods\Miscellaneous_HiRes\Assemblies\*.*
\Mods\Miscellaneous_HiRes\Defs\*.*
\Mods\Miscellaneous_HiRes\Source\*.*
\Mods\Miscellaneous_HiRes\Textures\*.*

while v145 has
\Mods\Miscellaneous_Source\AI_Pawn\*.*
\Mods\Miscellaneous_Source\Building_Storage_NanoStorage.cs
\Mods\Miscellaneous_Source\LockableDoor.cs
\Mods\Miscellaneous_Source\PawnScanner.cs
\Mods\Miscellaneous_Source\ThingDef_PawnScanner.cs
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mrofa

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #40 on: June 17, 2014, 04:34:33 AM »

My bad then :p
You need to wait for haplo then to sort it out.
But basicly hi-res is just a diffrence between 2 textures so you can go into texture folder delet the normal one and copy in the hires ones and rename them to them to the ones that was there before.
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nmid

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #41 on: June 17, 2014, 04:52:30 AM »

So I just place your current files (including the AI folder) into the source folder?
mods/Miscellaneous(ur mod)/source/___files here____
or do I place the entire thing into the mods folder directly?
mods/Miscellaneous(ur mod)/___files here____

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mrofa

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #42 on: June 17, 2014, 05:03:00 AM »

Its not my mod mate :D
Anyways stupid me just got to me what you wanted to do :D
Turn off old version of the mod in game  and then turn on new version.
1.4.6 is all that you had in old versions of the mod + Mai + some fixes.
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nmid

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #43 on: June 17, 2014, 05:07:58 AM »

lol, my bad. I got confused between you and Haplo :p.
Anyways, good to know that I won't crash my map by simply moving to the new version..

1.4.6 now.. which came out while we were talking, hahaha.
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jefftan

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Re: [MOD] (Alpha 4F) Miscellaneous w. MAI (V 1.4.6 / 15.06.2014)
« Reply #44 on: June 17, 2014, 05:25:26 AM »

You can build as many as you like
Awesome! "Move your way!Mai army is coming!!!hahaha"
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