Two questions

Started by JorDash, May 19, 2014, 09:02:45 PM

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JorDash

I have two questions. First, I'm trying to make a mass grave. When I look at the grave in the defs I don't see were it determines how many bodies it can hold. If somebody can point me to that I'd appreciate it. Secondly, How do I go about changing which weapons my colonist start with?

ItchyFlea

For the grave you'll need to make a .dll to change how it stores bodies.

As for the starting weapons, you'll find them listed in BaseMapGenerators.xml, right at the bottom of the file.
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JorDash

Ok thanks. Going to be harder than I thought. Editing an xml seemed fairly straight forward. Would have no idea were to even start with a .dll

Austupaio


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