'Pause when satisfied' for stockpile or a stockpile-like container(maybe cheap?)

Started by fluxfaraday, October 24, 2017, 02:31:17 PM

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fluxfaraday

We try to be efficient, so it hurts to see the cook hauling raw foods five units at a time to the stove.  So I put single cell stockpiles right by the stove.  That fixes the cook's problem.  But now, some other pawn is wandering around hauling raw food five at a time to keep the stove-stockpiles topped off.  I want that hauling to happen only when the stockpile is empty (or possibly at some other controllable point).  It sounds a lot like the 'pause when satisfied' setting on Bills, but of course I have no idea if that can (or should) be used on a stockpile.  Most stockpiles are large and hold many things.  Heh.  What if stockpiles had 'Bills' that specify certain amounts of certain items that can 'pause when satisfied'.  Funny sharing of UI :)