A18 "Horn" sound on Raids.

Started by Kalre, October 24, 2017, 06:37:56 PM

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Kalre


Call me Arty

AWOOOOOOOO
It's shivving Shelton!

They'd make more sense for sieges, maybe. Otherwise, one random guy with a pointy stick should just have that bone-trumpet "doot."
Why are you focusing on having a personal life rather than updating a mod that you're not paid to work on?

If there's a mistake in my post, please message me so I can fix it!

Daimonin


BetaSpectre

Alerts are alerts, raids can be hundreds of people late game.
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                           TO WAR WE GO

yionguon

Hi. I'm Yionguon, Making Rimworld textures for fun, If you need help, contact [email protected]

Aerial

I'd rather have the old raid sound back.  The horn gets lost in the music for me.

I'm all in favor of diversifying alert sounds, but I was happy with the old raid sound, personally.

exuvo

#6
Anyone know how to restore the previous raid sound?

-Edit a few hours later-
Well i think i solved it now using the information from here https://www.reddit.com/r/elderscrollslegends/comments/62jv73/guide_extract_all_picturesaudio_files_from/ and looked at the file structure from http://steamcommunity.com/sharedfiles/filedetails/?id=1127520441 to extract the old sound from a17.

Third_Of_Five

Agreed.

Not that I really care that much, but I do prefer the old raid alarm sound.

khun_poo

How about airhorn?  :P

joke aside, I like the old raid alarm too. Maybe using the horn sound when play as tribal start and old alarm when play as clashed landing and rich explorer?

exuvo

That could work. Better yet go after your current tech level. Neolithic etc.

PatrykSzczescie


exuvo


Kirby23590

I Miss the Old horn sound too. But i like the new horn sound at times, Like a large or epic raid or a an gigantic manhunter pack of killer wargs.

But the sound coming from a single raid with naked man with club sounds a bit weird and off and makes me play with my mouth to make a fart sound sound every time a easy raid or manhunter pack appears.

Maybe there could be a danger levels were the sound would play?

A15-17 Horn in Small raids with 1 or 8 pawns.

A9-12 Horn in somewhat intimidating raids with 9 or more pawns. ( Heavy mercenaries appearing with rocket launcher would play this sound )

B18 Horn in giant or epic scale raids with 29 or more pawns or those that are deadly e.g mechanoids or in sieges.


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