Modlist on the RimWorld Wiki

Started by SpaceDorf, October 27, 2017, 05:39:36 AM

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SpaceDorf

Winter A18 is Coming

it's update Time again.
I am trying to channel my mod fetish into the RimWorld Wiki to give a bit back.

So far it's working great.
What I need is a bit of help with the Steam Workshop Mods, so we can finally create a almost complete modlist.

And If Modders would give me a short PM with their Forum Link, I am happy to include them into the Wiki.

Sincerely,
SpaceDorf,
Self Anounced - Mod-Librarian, Sheriff of Moddingham, Wannabe Modder and Rimworld Junkie.

====== EDIT 29.10.17======

Progress so far :
Wiki Modlist
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

BlackSmokeDMax

Someone made a complete list of mods sorted into categories, perhaps using that resource would help. On mobile now else I'd search for it...

SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Jibbles

Posting this in case someone was interested in the list.  Believe we are talking about the same guy.

https://steamcommunity.com/sharedfiles/filedetails/?id=1167566230

SpaceDorf

We were, but I was missing the link :)

Thanks, Jibbles.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Dingo

This is really premature. Why not wait until A18 is out for a day or two and modders actually publish/update mods? Some authors (like myself) will not update during unstable testing.

Canute

This is more a general discussion (or asking for acceptance/support) then a question about the next release.
Sure the new release would help to keep track about active mods, but it isn't nessesary.

SpaceDorf

#7
@Canute
for me it is a question for support and an awareness campaign for something I am about to do.

@Dingo.
How about pre-emptive instead of premature ?
If all the modders upgraded the week after A18 official release, the whining for HugsLib and JecTools would be amazeballs .. HugsLib allready works with A18 so do some of my favorite QoL Mods.
And If I start now, I can handle that trickle.
But 1700 Mods sorted in the Steam compilation and about 500 Mods I know of from the forums ..
yeah .. sounds like work to me.

Let me just clarify the picture :

http://rimworldwiki.com/wiki/List_of_up-to-date_mods
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Dingo

I'm not sure if having a modlist on the wiki is even necessary other than linking forums/workshop; but if it's a project you feel like taking on then it obviously won't hurt anyone.

Feel free to include everything in my modlist when A18 is actually out.

SpaceDorf

Necessary certainly not.

But since the Titles of the Mods in the Forum and Workshop are constantly moving,
I think a sortably list of what is available or not would make it easier for everyone.

First I intended to also include the direct download links into the Wiki, but I decided against it so users had to read the instructions given by the modders.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker