Mechanoid Outpost (Later in Game)

Started by Chestergazi, November 11, 2017, 07:31:41 AM

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Chestergazi

Guys let's imagine there's an Mechanoid Outpost in your game's World?
But hold on not at that very start also not much more Outpost's like other Factions.
After playing quite a much in your save game the Space Pirate's will send an Smart Coded Mechanoid to your World then, this Mechanoid will start to make it's own Colony/Factory.

After quite a bit time this Mechanoid will start to produce other Mechanoids.
So you need to Destroy it to solve this ''little'' mechanoid problem.

So what you guys think?

Chestergazi


CannibarRechter

It's a good concept. I think it would need to be coordinated with a release of the game that made outpost locations and geography meaningful.
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