[Mod Request] Medicine "Drug" Policy Tab

Started by docssy, November 03, 2017, 08:54:58 PM

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docssy

Hi!

Would like to see either an expansion of the drugs tab, or addition - to support taking medicine/specific drugs on injury conditions (ie: infection) and to "ignore" the individual's medicine setting.

Idea is that for non-critical injuries (bruise, bleed, etc) they would patch using medicine up to the pawn's setting. When the injury gets worse (infection), or a disease is obtained (flu, malaria, etc) this new tab panel would dictate the use of special medicine or drugs (ie: glitterworld meds, antibiotics, etc from vegtable garden)

Thanks!