[Help] Adding ThoughtDefs

Started by Crimsonknight3, May 23, 2014, 05:11:44 PM

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Crimsonknight3

#15
Quote from: Cala13er on May 23, 2014, 07:36:39 PM
No problem, also, if you use that dll in your mod. I would appreciate credit. :)

If you need any further help with dll's for your mod or whatever, just message me, I'm pretty decent with C# and I'm only improving. So just message us if you want help. I use Visual Studio Ultimate which costs $11,000 :P.

Damn!! I'm guessing you use it professionally!!! haha The closest I got to professional programming was a little web design as an apprentice but they were useless at teaching me... Basically plonked me in front of a computer with "HTML for dummies" and "PHP for dummies" and then off they set me then after 3 weeks wondered why I hadn't created a fully functioning website........ lol

I am just looking into a guide for how to create .dll's. Just figuring out how to create folders inside it... I guess Visual Studio for a complete beginner is pretty... Overwhelming lol

Of course I will give you credit :) - Going to edit it to add more items but anyone who helps me will get credit as this is my first foray into modding haha

[edit] ignore the folders part, when browsing the crem inc .dll when clicking a class it expands to show base types derived types etc - confused me >.<

Crimsonknight3

Wohoo!! I created a whole new project on visual studio created the new classes managed to figure out to add rimworlds references, built it plonked it in changed the xml's and yay I did it >.> haha Thanks so much :D

jaredis1

Quote from: Crimsonknight3 on May 23, 2014, 08:53:06 PM
Wohoo!! I created a whole new project on visual studio created the new classes managed to figure out to add rimworlds references, built it plonked it in changed the xml's and yay I did it >.> haha Thanks so much :D

good job!!

mrofa

Quote from: Cala13er on May 23, 2014, 07:36:39 PM
I use Visual Studio Ultimate which costs $11,000 :P.

Do entire codding for you:D

Just joking use him as much as you can his good at it :)
All i do is clutter all around.

Tynan

You guys should note that there are two types of thoughts, "conditions" and "memories". What you're doing is a memory, which is an expiring record of a single event. Conditions are things like "I'm hungry" and are about a situation that exists in the present. These are handled a bit differently, by reference to a class which holds a piece of code that defines the condition.
Tynan Sylvester - @TynanSylvester - Tynan's Blog