[B18] RimWorld of the Apes Mod 3.0 + Pregnancy AddOn

Started by WalkingProblem, November 12, 2017, 04:20:15 AM

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WalkingProblem

#45
Just to provide some quick update in case you are not in my discord or the alien framework discord to follow the latest progress on the mod.

Ver 3.0 is imminent!

It will feature a lot of new content, like more head types, more body types, more variation in the fur color, some rebalancing of weapons....

AND PREGNANCY!!!!

Yes, I have developed a Alien Race Pregnancy Framework (its complete), and this Apes mod will be the first to feature pregnancy with infant. And they can cross breed with different races (the children will be either father's race or mother's race, on a 50-50 chance).

I had kindda pushed Erdelf (developer of the Alien Framework) to do so many upgrades and changes to his framework, in order to make my vision possible. Because of the Apes mod, the alien framework now supports different body size according to their life stages (which will have to be set by the race modders) and even different face/body depending on their age. Which means, with these improvements, I just need to make the pawns mate and get pregnant as well as adding some additional hediff to make just borned pawns helpless, etc...

Anyway there is so much to say~ I am damn excited!

Currently I am on the final straight, gonna add some additional weapons to the Apes mod and I will be launching the mod!

Canute

Did you mean Alienframework 3.0 is required ?
Could you maybe add a version check that people use the wrong version ?

ptx

One small thing, could you please whitelist two collars from Thirite's simple slavery.
I've tried whitelisting them like the example given by AlienRaces, but no luck.



Your apes can be enslaved and put collar on the first time as a prisoner, but if they take the collar off, there's currently no chance they will wear the collar again. Doesn't change their status, but it does make the pawn more likely to runaway.

Thanks.

Harry_Dicks

Oh man, this pregnant stuff for Allen races is exciting. I want to be able to have an entire freaking lineage of slave apes that I keep locked away deep in my dungeon. I would keep them there for feeding my vampires or for sacrifices for my cult. The younger the sacrifice should be the better, as children are more pure.

Not to sound too dark, but I've thought about modifying RimJobWorld to make it if anyone gets "used" that they have super severe penalties that last a quadrum or two, with different tiers of debuffs. But modify it so that pawns only require sex once a year, or something. But it would serve a purpose to keep somethings your pawns can "satisfy" themselves with on hand, or else they might go on a "self satisfying rampage" throughout the colony, leaving a handful of your good pawns with the "used" debuffs. Damn. It doesn't sound too bad if we can put an alien race in there instead.

I was just trying to think of ways to make the game a bit darker. And I might be a bit strange...

Also, this is absolutely not an endorsement of any of those vile actions. But I am an adult, and able to discern between reality and fantasy. I just might like to have the ability to play with a simulation like this game is, the way I want to. Plus I would bet good money that in a real life "rimworld" far off unknown planet, where there is competition for all resources just to stay alive, that lawlessness will run rampant. That's why I think the wild West sort of space Western theme goes well with it.

Canute

Quote from: ptx on January 21, 2018, 07:28:09 PM
One small thing, could you please whitelist two collars from Thirite's simple slavery.
I've tried whitelisting them like the example given by AlienRaces, but no luck.

Your apes can be enslaved and put collar on the first time as a prisoner, but if they take the collar off, there's currently no chance they will wear the collar again. Doesn't change their status, but it does make the pawn more likely to runaway.
You should put this request at the slavery mod.
Since the collar is only for human's i think even other races get trouble too.

ptx

Quote from: Canute on January 22, 2018, 03:38:01 AM
Quote from: ptx on January 21, 2018, 07:28:09 PM
One small thing, could you please whitelist two collars from Thirite's simple slavery.
I've tried whitelisting them like the example given by AlienRaces, but no luck.

Your apes can be enslaved and put collar on the first time as a prisoner, but if they take the collar off, there's currently no chance they will wear the collar again. Doesn't change their status, but it does make the pawn more likely to runaway.
You should put this request at the slavery mod.
Since the collar is only for human's i think even other races get trouble too.

Done.

Although I have faint memory of enslaving Orassans back in A17, since it's humanlike and does not forbid any clothing, the message in the picture never appear. This mod specifically forbid any clothing.

On different topic, I've butchered one of the hostile ape faction raider, and no black leather. There isn't any leather of any kind, and I was looking forward to have a cool black duster.  :(

WalkingProblem



FORUM LINK: https://ludeon.com/forums/index.php?topic=36793.0
NON-STEAM DOWNLOAD: http://walkingproblem.com/sdm_downloads/rimworld-of-the-apes-3-0/
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Powered By: Humanoid Alien Framework 2.0 by Erdelf
Get Humanoid Alien Framework 2.0 here: http://steamcommunity.com/workshop/filedetails/?id=839005762





NON-STEAM DOWNLOAD: http://walkingproblem.com/sdm_downloads/rimworld-of-the-apes-mod-3-0-pregnancy-addon/
STEAM DOWNLOAD: http://steamcommunity.com/sharedfiles/filedetails/?id=1277918724

Powered By: Humanoid Alien Framework Pregnancy AddOn by Walking Problem (me!)
Forum Thread here: https://ludeon.com/forums/index.php?topic=38785.0



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---------------------------------------

CHANGELOG VER3.0:
– Added more body types for Gorillas and Orangutans
– Added dynamic fur/skin color for Chimps and Gorillas
– Edited weapon Javelin's stats
– Allowed Apes to wear vanilla headwears
– Added tribal apparels for Chimps, Bonobo and Orangutans (can be crafted like normal apparels)
– Now with proper resizing support thanks to Erdelf's updates in the Alien Framework
– Expanded all Apes' lifestages from 3 to 5, mirroring humans
– Created unique lifestage "juvenile" inplace of "teenager"
– Reduced the number of heavy weapons and advanced weapons Apes in raids
– Added scars as hairstyles as additional facial features
– Created Pregnancy AddOn via the creation of the Alien Framework Pregnancy AddOn

WalkingProblem

Quote from: ptx on January 22, 2018, 09:56:31 AM
On different topic, I've butchered one of the hostile ape faction raider, and no black leather. There isn't any leather of any kind, and I was looking forward to have a cool black duster.  :(

Hmmm... I think I had not added it... (never thought about it)

I will add it in the next update (3.1)

Quote from: Canute on January 21, 2018, 04:31:09 PM
Did you mean Alienframework 3.0 is required ?
Could you maybe add a version check that people use the wrong version ?

What are you talking about? LOL

The Pregnancy AddOn, is an AddOn, onto Alien Framework 2.0 (the current one)

Quote from: Harry_Dicks on January 21, 2018, 08:15:56 PM
Oh man, this pregnant stuff for Allen races is exciting. I want to be able to have an entire freaking lineage of slave apes that I keep locked away deep in my dungeon. I would keep them there for feeding my vampires or for sacrifices for my cult. The younger the sacrifice should be the better, as children are more pure.

Not to sound too dark, but I've thought about modifying RimJobWorld to make it if anyone gets "used" that they have super severe penalties that last a quadrum or two, with different tiers of debuffs. But modify it so that pawns only require sex once a year, or something. But it would serve a purpose to keep somethings your pawns can "satisfy" themselves with on hand, or else they might go on a "self satisfying rampage" throughout the colony, leaving a handful of your good pawns with the "used" debuffs. Damn. It doesn't sound too bad if we can put an alien race in there instead.

I was just trying to think of ways to make the game a bit darker. And I might be a bit strange...

Also, this is absolutely not an endorsement of any of those vile actions. But I am an adult, and able to discern between reality and fantasy. I just might like to have the ability to play with a simulation like this game is, the way I want to. Plus I would bet good money that in a real life "rimworld" far off unknown planet, where there is competition for all resources just to stay alive, that lawlessness will run rampant. That's why I think the wild West sort of space Western theme goes well with it.

I'm not sure how you gonna do that since prisoners do not mate/do lovin.

And it takes a long time to give birth (3 seasons). Not very worth it ifyou ask me.

Anyway its rimworld, there are no moral and ethics here - dun need to explain that much~ LOL

Canute

I think i missunderstood it
Quote from: Walking Problem on January 21, 2018, 03:37:24 PM
Just to provide some quick update in case you are not in my discord or the alien framework discord to follow the latest progress on the mod.

Ver 3.0 is imminent!
I thought the "ver 3.0" was related to Alien framework.
But since Erdelf don't like to add version number i was confused.

With the ModCheck tool it should be possible to check if the alienframework got the right version.
But that isn't that important like mod that use/need jecstools at example.

WalkingProblem

Quote from: Canute on January 22, 2018, 05:19:52 PM
I think i missunderstood it

I thought the "ver 3.0" was related to Alien framework.
But since Erdelf don't like to add version number i was confused.

With the ModCheck tool it should be possible to check if the alienframework got the right version.
But that isn't that important like mod that use/need jecstools at example.

Ver 3.0 refers to the Ape mod.

As the Ape mod is also using Alien framework, there is no reason for me to go "outside" of it.
The Alien Pregnancy Framework I created is also for the current Alien Framework version.

So no need to do mod check~ =}

ptx

Quote from: Walking Problem on November 12, 2017, 04:20:15 AM
FEATURE:



– Gorillas are the guardians of the apes factions, being the most resilient and most powerful among the apes

– Apes are generally faster and stronger than humans

– Apes can wear vanilla hats and ape's own tribal apparels (except gorillas)

– Apes can use human weapons

Why are you discriminating Gorillas? Winston, an evolved gorilla wearing a power armor and oversized tesla cannon would not like that.



Why not make it a late game thing, behind a research project itself.
If it's going to be a soldier race, why not making it more bad ass?
And please don't tell me it would be overpowered. This mod already removes the legendary eat without a table buff, that's already overpowered.  ;D

WalkingProblem

Quote from: ptx on January 22, 2018, 08:12:09 PMWhy are you discriminating Gorillas? Winston, an evolved gorilla wearing a power armor and oversized tesla cannon would not like that.



Why not make it a late game thing, behind a research project itself.
If it's going to be a soldier race, why not making it more bad ass?
And please don't tell me it would be overpowered. This mod already removes the legendary eat without a table buff, that's already overpowered.  ;D

Actually the tribal clothes for Gorilla is made, but because the alien framework cannot support do a gender check for clothes.

So until Erdelf is willing to implement that, Gorillas will be naked. (because there is 4 body types for each gender of gorillas)

But once that is done, I will interested to add more "armor" type apparels, especially for Gorillas (they will be scary)


==========

I also pondering if I should add 4 more races into this mod, they will be the Apes from the original POTA series. These apes will have "human body", instead of the "quadruple" style body - which basically makes them just "humans with ape heads" - like most alien races. 

They will be the "outlander" version of the apes, and they will despise the "lower caste" Apes from the current mod.

Thinking about it.

ptx

Quote from: Walking Problem on January 23, 2018, 05:10:08 AM
But once that is done, I will interested to add more "armor" type apparels, especially for Gorillas (they will be scary)

Hooray for one more thing that will try to kill my colonists!
Just don't forget the oversized cannons.  8)

Quote
I also pondering if I should add 4 more races into this mod, they will be the Apes from the original POTA series. These apes will have "human body", instead of the "quadruple" style body - which basically makes them just "humans with ape heads" - like most alien races. 

They will be the "outlander" version of the apes, and they will despise the "lower caste" Apes from the current mod.

Thinking about it.

Can't help you there, it's your prerogative right as the mod creator.
But, I think many players would welcome additional leather for their hats.  ;D

I think you need to place the head texture just one or two pixels down, or the body texture upward.
Here's the pic, Animal is a gorilla and Moselle is an orangutan:



Thanks, Mingji Lim. This is a great mod and it has great potentials.

Harry_Dicks

Walking Problem, you can set prisoners into "comfort" mode, or any pawn to that, with RimJobWorld. That mood also adds a sex bar to a pawn's needs. So when the bar gets low enough, and they can't get any loving from a partner, they will rape any pawn/prisoner set to "comfort" mode.

WalkingProblem

Quote from: ptx on January 23, 2018, 07:15:57 AM
Can't help you there, it's your prerogative right as the mod creator.
But, I think many players would welcome additional leather for their hats.  ;D

I think you need to place the head texture just one or two pixels down, or the body texture upward.
Here's the pic, Animal is a gorilla and Moselle is an orangutan:



Thanks, Mingji Lim. This is a great mod and it has great potentials.

I think you do not have the latest version of the Alien Framework. =P

You may want to redownload (the framework is updated all the time)

Quote from: Harry_Dicks on January 23, 2018, 10:46:14 AM
Walking Problem, you can set prisoners into "comfort" mode, or any pawn to that, with RimJobWorld. That mood also adds a sex bar to a pawn's needs. So when the bar gets low enough, and they can't get any loving from a partner, they will rape any pawn/prisoner set to "comfort" mode.

omfg....

I havent tried RimJobWorld though...