[1.3] Vegetable Garden Project [10/23/2022]

Started by dismar, November 18, 2017, 12:49:20 PM

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Operative85

Is this mod compatible with Misc. Robots? In all my months playing with these two mods, only now have I realized that for some reason, Kitchen Bots can't cook or brew recipes created by Vegetable Garden. Is it a problem on my end? Is there a patch somewhere? Thanks!

dismar

Quote from: Operative85 on January 16, 2019, 03:14:36 AM
Is this mod compatible with Misc. Robots? In all my months playing with these two mods, only now have I realized that for some reason, Kitchen Bots can't cook or brew recipes created by Vegetable Garden. Is it a problem on my end? Is there a patch somewhere? Thanks!

A patch was released in the latest version for Gourmet. Are you having issues with the base mod? :)

Hydromancerx now that is just weird!! but if you can make half way decent art for it... I will code you a small mod for it :)

Operative85

#362
Quote from: dismar on January 17, 2019, 08:03:10 PM
Quote from: Operative85 on January 16, 2019, 03:14:36 AM
Is this mod compatible with Misc. Robots? In all my months playing with these two mods, only now have I realized that for some reason, Kitchen Bots can't cook or brew recipes created by Vegetable Garden. Is it a problem on my end? Is there a patch somewhere? Thanks!

A patch was released in the latest version for Gourmet. Are you having issues with the base mod? :)


Hey, dismar! Thanks for the reply. I've updated Gourmet and I seem to be having the same issue. The Kitchen robots just simply refuse to cook anything from Vegetable Garden :( And no, the other robots do amazingly well considering the amount of mods I have.

If you're interested in my modlist, here it is. I've highlighted where Vegetable Garden and Misc. Robots are:

    <li>Core</li>
    <li>RuntimeGC</li>
    <li>HugsLib</li>
    <li>JecsTools-1.1.0.13</li>
    <li>GiddyUpCore-1.1.0</li>
    <li>battlemounts-1.1.2</li>
    <li>GiddyUpCaravan-1.1.1</li>
    <li>GiddyUpRideAndRoll-1.1.0</li>
    <li>Vegetable Garden</li>
    <li>VGP_Canning</li>
    <li>VGP_Garden_Drinks</li>
    <li>VGP_CoffeeTeaDrugs</li>
    <li>VGP_Medicine</li>
    <li>VGP_Garden_Gourmet</li>
    <li>VGP_More Veggies</li>
    <li>VGP_Trees_Flowers</li>
    <li>Miscellaneous_Core</li>
    <li>Miscellaneous_TrainingFacility</li>
    <li>Miscellaneous_TurretBase</li>
    <li>Miscellaneous_Incidents</li>
    <li>Miscellaneous_Robots</li>
    <li>Misc. Robots++</li>

    <li>BetterPawnControl</li>
    <li>TraderDismissal</li>
    <li>ConfigurableMaps</li>
    <li>MapReroll</li>
    <li>PathAvoid</li>
    <li>GreyerMorals</li>
    <li>WhatTheHack-1.1.4</li>
    <li>Psychology</li>
    <li>Hospitality</li>
    <li>MoreTraitSlots</li>
    <li>ConsolidatedTraits</li>
    <li>Save Our Ship!</li>
    <li>Therapy</li>
    <li>Room Food - Release</li>
    <li>Wealthy Traders 1.0</li>
    <li>AdjustableTradeShips</li>
    <li>SimpleSidearms</li>
    <li>RunAndGun-1.1.0</li>
    <li>DualWield</li>
    <li>AllowTool</li>
    <li>CameraPlus</li>
    <li>ED-EnhancedOptions</li>
    <li>TD Enhancement Pack - Release</li>
    <li>Mehni-s-Misc-Modifications</li>
    <li>ModManager</li>
    <li>RimHUD</li>
    <li>AnimalTab</li>
    <li>Numbers</li>
    <li>Moody</li>
    <li>HeatMap</li>
    <li>Bubbles</li>
    <li>ColorCodedMoodBar-master</li>
    <li>ResearchPal-master</li>
    <li>Dubs Mint Menus</li>
    <li>RPG Style Inventory [V2.2]</li>
    <li>SearchAndDestroy-1.1.0</li>
    <li>SquadUITweaks</li>
    <li>Damage_Indicators</li>
    <li>TargetingModes</li>
    <li>RimworldSearchAgency</li>
    <li>Replace Stuff - Release</li>
    <li>AvoidFriendlyFire</li>
    <li>SmartMedicine - Release</li>
    <li>LessArbitrarySurgery</li>
    <li>DontCarryFood</li>
    <li>Meals On Wheels - Release</li>
    <li>PickUpAndHaul</li>
    <li>Five Second Rule - Release</li>
    <li>SYR_SetUpCamp</li>
    <li>StorageTweaks</li>
    <li>CleaningArea</li>
    <li>UseBedrolls - Release</li>
    <li>SwimmingKit-1.0.0</li>
    <li>Realistic Darkness (Lighter Version)</li>
    <li>AnimalsLogic</li>
    <li>MadSkills-1.0-2.2.0</li>
    <li>TradingSpot</li>
    <li>WanderingCaravans</li>
    <li>Rain_Washes_Away_Filth</li>
    <li>RF - Tribal Pawn Names</li>
    <li>RF - Pawns are Capable!</li>
    <li>ImprovedWorkbenches</li>
    <li>RepairBench</li>
    <li>Horses (1.0)</li>
    <li>MoreMechanoids</li>
    <li>Galaxy_Life_1.0</li>
    <li>sd_spaceship-1-1.0.0</li>
    <li>ConduitDeconstructMod 1.0</li>
    <li>ExpandedRoofing-1.0.0</li>
    <li>RF - Permafrost</li>
    <li>Rimsenal</li>
    <li>Rimsenal - Storyteller Pack</li>
    <li>Rimsenal - Security Pack</li>
    <li>Rimsenal - Enhanced Vanilla Pack</li>
    <li>Rimsenal - Federation</li>
    <li>Rimsenal - Feral</li>
    <li>Rimsenal - Rimhair</li>
    <li>TurretExtensions</li>
    <li>RimsenalSecurityPackTEPatch</li>
    <li>More Vanilla Turrets</li>
    <li>MoreVanillaTurretsTEPatch</li>
    <li>NoTurretsBarrelChanges 1.0</li>
    <li>NoTurretsBarrelChangesMVT</li>
    <li>NoTurretsBarrelChangesRSP</li>
    <li>Accurate_Mortars</li>
    <li>RimQuest</li>
    <li>Cargo Pod Transport[1.0]</li>
    <li>UN-Colony [1.0]</li>
    <li>UN-Furniture [1.0]</li>
    <li>DefensiveMachineGunTurretPack</li>
    <li>ED-Embrasures</li>
    <li>Dubs Skylights</li>
    <li>Dubs Bad Hygiene</li>
    <li>RimFridge</li>
    <li>BetterVents</li>
    <li>ED-ShieldsBasic</li>
    <li>ED-LaserDrill</li>
    <li>More Furniture</li>
    <li>More Lamps</li>
    <li>SYR_BulletCasings</li>
    <li>SYR_DoorMats</li>
    <li>ExtendedStorage</li>
    <li>Signs_and_Memorials</li>
    <li>Tables+ (1.0) 1.6</li>
    <li>Wall Light</li>
    <li>PowerSwitch</li>
    <li>Quarry-1.0</li>
    <li>Furnace-1.0.2059</li>
    <li>Glass&amp;Lights</li>
    <li>RIMkea_1.0</li>
    <li>MiningCo. AlertSpeaker</li>
    <li>MiningCo. Projector</li>
    <li>Simply More Bridges</li>
    <li>TilledSoil-1.0.2059</li>
    <li>Rimatomics</li>
    <li>Rimefeller</li>
    <li>sd_medicaddons-1-1.0.2</li>
    <li>Red Horse Furniture (1.0)</li>
    <li>Draft Notice - A Radio Add-On for RedHorse Furniture</li>
    <li>Tacticool Lyrics - A Radio Patch for RedHorse Furniture</li>
    <li>sd_chickennest-1-1.0.1</li>
    <li>Floored Re-Reupload [1.0]</li>
    <li>Locks</li>
    <li>DoorsExpanded</li>
    <li>Locks - Patch for Doors Expanded</li>
    <li>More_Sculpture</li>
    <li>TerraformRimworld</li>
    <li>Fences And Floors</li>
    <li>RimWriter-1.20.0.1</li>
    <li>Portable Power Generator (1.0)</li>
    <li>HighTechLaboratoryFacilities-1.0.2</li>
    <li>Small Comms Console [1.0]</li>
    <li>DeepRim</li>
    <li>RT_SolarFlareShield-1.0-1.3.1</li>
    <li>Frontline - Trenches (Without Guns)</li>
    <li>Gas Traps</li>
    <li>Palisade 1.0</li>
    <li>SmallShelf</li>
    <li>DefensivePositions</li>
    <li>Facial Stuff 1.0</li>
    <li>DeadMansClothing</li>
    <li>Spoons_Hair_Mod_1.0</li>
    <li>FashionRIMsta_1.0</li>
    <li>Apparello</li>
    <li>Hardcore Armors 2.2 (Rimworld 1.0)</li>
    <li>Rah's Bionics and Surgery Expansion 2.0</li>
    <li>Medicine Texture Restoration</li>
    <li>A_Dog_Said_1.0</li>
    <li>Rimmu-Nation - Weapons (1.0)</li>
    <li>Rimmu-Nation - Clothing [All Craftable] (1.0)</li>
    <li>Prisoner Outfit (1.0)</li>
    <li>HandAndFootwear</li>
    <li>Dubs Rimkit</li>
    <li>AdditionalTools</li>
    <li>AnestheticGunMod</li>
    <li>Animal Gear B19</li>
    <li>Animal Gear Basic B19</li>
    <li>Animal Gear Horse B19</li>
    <li>LongRangePodLauncher</li>
    <li>StackXXL</li>
    <li>QualityBuilder</li>
    <li>QualitySurgeon</li>
    <li>Realistic Rooms</li>
    <li>BirdsAndBees</li>
    <li>StuffedFloors</li>
    <li>FloorLightsB19</li>
    <li>ProperShotguns</li>
    <li>Rimmu-Nation - Proper Shotguns Patch (1.0)</li>
    <li>Death Rattle</li>
    <li>ChangeDresser</li>
    <li>FactionControl</li>
    <li>More Faction Interaction</li>
    <li>Medieval Times (v. 1.974.B19)</li>
    <li>Red Horse - The Ghosts (1.0)</li>
    <li>RF - Tribal Raiders</li>
    <li>BioReactor</li>
    <li>Nandonalts-Camping-Stuff-0.6.0</li>
    <li>RF - Fishing</li>
    <li>P-Music</li>
    <li>DontStopTheMusic</li>
    <li>NoRandomConstructionQuality-master</li>
    <li>ChangeMapEdge - Release</li>
    <li>Snap-Out!</li>
    <li>Faction Discovery</li>
    <li>PawnRules</li>
    <li>MedicalAlertsForAnimals</li>
    <li>ColonyLeadership</li>
    <li>RealRuins</li>
    <li>PrisonLabor</li>
    <li>Sparkling Worlds Events</li>
    <li>Desynchronized_v1.1.0</li>
    <li>Powerful Faction Bases</li>
    <li>Large Outposts</li>
    <li>Draggable Corners</li>
    <li>Truly Non-Lethal (TNL) 1.0</li>
    <li>Improved Load Transport Pods</li>
    <li>Nightvision</li>
    <li>Recycle-1.0</li>
    <li>Meal Radius</li>
    <li>DireRaids-master</li>
    <li>Blighted Alert</li>
    <li>Smart-Speed-2.01</li>
    <li>MinimalLightControl - Release</li>
    <li>HotPowerBeam</li>
    <li>InGameDefEditor</li>
    <li>EdBPrepareCarefully</li>

Canute

Operative85,
could you try to move the Misc. mods before VGP, just to check if that change anything ?

Operative85

Quote from: Canute on January 19, 2019, 03:31:23 AM
Operative85,
could you try to move the Misc. mods before VGP, just to check if that change anything ?

Nope, it actually got worse. For some reason, my bots can't even cook Lavish Meals, not just Vegetable Garden recipes. Just to clarify, my colonists can do any and every recipe. Only my Kitchen Bots refuse to work.

dismar

Hmm yeah I see its not working in my game. I am not sure why at this time tho. The recipes are correct, the bots are set to cooking, and bots will cook at stove..

Operative85

Quote from: dismar on January 19, 2019, 11:06:49 AM
Hmm yeah I see its not working in my game. I am not sure why at this time tho. The recipes are correct, the bots are set to cooking, and bots will cook at stove..
===========
That's weird...maybe a faulty patch in Misc. Robots/++? Then again, Alaestor hasn't updated it since November...

I should also probably also note that in the Patches folder of my Kitchen Gourmet, there's no patch labeled for Misc. Robots. Apologies if it was always this way, I'm just rounding-out the possibilities. Thank you for your work, once again. :)

Haplo

There are only patches for Persona Core and Traders in Misc. Robots and Robots++ seems to only have a patch for the querry mod, so no, shouldn't be a patch problem on this side.

You can try this:
- Load the VGP second to last
- Load the Robots and Robots++ last

dismar

Quote from: Haplo on January 20, 2019, 11:44:30 AM
There are only patches for Persona Core and Traders in Misc. Robots and Robots++ seems to only have a patch for the querry mod, so no, shouldn't be a patch problem on this side.

You can try this:
- Load the VGP second to last
- Load the Robots and Robots++ last

Haplo!

Yeah the patch I was speaking of from above was for my Drinks mod. I have been looking through the coding and don't see any issues that would cause the bots to not work.
-They are just normal Cooking bills.
-And it's not a Special Table just the electric stove
-The bots I have tried have the skill to make the recipes.

So I will do more testing as I have time this week. Thanks for looking at your side too.

Operative85

Quote from: dismar on January 19, 2019, 11:06:49 AM
Hmm yeah I see its not working in my game. I am not sure why at this time tho. The recipes are correct, the bots are set to cooking, and bots will cook at stove..

Hey, dismar! I've solved the problem on my end. It was an incompatibility all along. It turns out that I was running an out-of-date version of Hatti's QualitySurgeon mod.

I've downloaded the updated version and the bots have finally started to make pies and grill steaks.

Thanks for your time, work, and patience! And I apologize if I've caused you any inconvenience.

P.S.
If QualitySurgeon wasn't the one causing your problems, maybe another mod that modifies WorkGiver_DoBill.TryStartNewDoBillJob is your culprit.

This is just my guess, since QualitySurgeon "detours" from that function. It says so in its forum page:

https://ludeon.com/forums/index.php?topic=28678.msg289089#msg289089

dismar

Quote from: Operative85 on January 22, 2019, 07:48:05 AM
Quote from: dismar on January 19, 2019, 11:06:49 AM
Hmm yeah I see its not working in my game. I am not sure why at this time tho. The recipes are correct, the bots are set to cooking, and bots will cook at stove..

Hey, dismar! I've solved the problem on my end. It was an incompatibility all along. It turns out that I was running an out-of-date version of Hatti's QualitySurgeon mod.

I've downloaded the updated version and the bots have finally started to make pies and grill steaks.

Thanks for your time, work, and patience! And I apologize if I've caused you any inconvenience.

P.S.
If QualitySurgeon wasn't the one causing your problems, maybe another mod that modifies WorkGiver_DoBill.TryStartNewDoBillJob is your culprit.

This is just my guess, since QualitySurgeon "detours" from that function. It says so in its forum page:

https://ludeon.com/forums/index.php?topic=28678.msg289089#msg289089

Oh yes I have had a lot of issue with the QS mod. On my steam page I have just put it as not compatible with my mod due to the number of issue in the past lol

temple_wing

#371
I suggest to add a bran system to this mod. By-production of milling of rice and wheat. Rice bran for human eatable ingredient, wheat bran for  ( terrible ) animal feed and ingredient.

Makes rice and wheat more productive. So people will never just farm corn as far as they can.

Canute

temple_wing,
do you use Fertile Field maybe ?
If not maybe look into it. When you harvest/cut plant's you are geting plant scrap which animal can eat like hay or you use it to made raw compost.
Currently all the pawn eat healthy while using whole grain for their meals that include the bran :-)


WizarDoge

Am i dumb? I dont see any download links ;-;

Canute

3 big download button right below
"Download 1.0b!:
All Mods in one up-to-date file!"