[A17] Harvest Everything! (28.05.2017)

Started by Ykara, May 28, 2017, 08:19:56 AM

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Elias0311

Quote from: CEPMatos on March 07, 2018, 12:44:24 PM
Quote from: CraigDeVonne on November 27, 2017, 08:05:55 AM
I updated this mod to B18, I hope the author doesn't mind.
It should be working correctly, please let me know if it isn't.

https://1drv.ms/u/s!Avm6om1lVTFUhu5Q076FN-o205-2CA

Enjoy.

Thanks a lot, awesome mod.



DUUUUUUDE YES!  lol im downloading now ahhaha

superresistant

#31
I am looking for the equivalent of this mod for 1.0

EDIT : Actually the B18 is working. Be sure to have a bed that is "for prisoner", "medical" and select a medicine for prisoner that you have in supply.

rawrfisher

Theres a harvesting mod on the shop.  I think its recycle reuse replace or somthing
Professional jerk
Want something broken let me know

superresistant

Quote from: rawrfisher on August 11, 2018, 04:48:23 PM
Theres a harvesting mod on the shop.  I think its recycle reuse replace or somthing

Thanks but it's about harvesting on corpses, not prisoners.

Moox16

#34
Quote from: Elias0311 on July 30, 2018, 12:22:30 PM
Quote from: CEPMatos on March 07, 2018, 12:44:24 PM
Quote from: CraigDeVonne on November 27, 2017, 08:05:55 AM
I updated this mod to B18, I hope the author doesn't mind.
It should be working correctly, please let me know if it isn't.

https://1drv.ms/u/s!Avm6om1lVTFUhu5Q076FN-o205-2CA

Enjoy.


Could you update it to B19, please? I'm getting a lot of errors and I really want to transplant some body parts to my colonists.

Modraneth

Quote from: Moox16 on September 11, 2018, 05:55:50 PM
Quote from: Elias0311 on July 30, 2018, 12:22:30 PM
Quote from: CEPMatos on March 07, 2018, 12:44:24 PM
Quote from: CraigDeVonne on November 27, 2017, 08:05:55 AM
I updated this mod to B18, I hope the author doesn't mind.
It should be working correctly, please let me know if it isn't.

https://1drv.ms/u/s!Avm6om1lVTFUhu5Q076FN-o205-2CA

Enjoy.


Could you update it to B19, please? I'm getting a lot of errors and I really want to transplant some body parts to my colonists.
+1

ultra4


TheAtomicOption

I managed to update it to B19 for myself since it's only a Def hack. Seems to work ok. I was able to harvest a prisoner's nose and install it on one of my colonists.

Dropbox link to my unofficial B19 update

This link may not last forever. OP Please make non-steam link to official version.

FoxXeL


peloxi

Quote from: TheAtomicOption on September 21, 2018, 02:49:12 PM
I managed to update it to B19 for myself since it's only a Def hack. Seems to work ok. I was able to harvest a prisoner's nose and install it on one of my colonists.

Dropbox link to my unofficial B19 update

This link may not last forever. OP Please make non-steam link to official version.
Thank you!


Quote from: FoxXeL on October 19, 2018, 09:21:53 PM
Hi, does it work with version 1.0?
Yes, open about.xml and change <targetVersion>0.19.2009</targetVersion> to <targetVersion>1.0.2059</targetVersion>

FoxXeL

Thanks, I tried this but I get an error.
Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Organ in any active mod or in base resources.
Verse.Log:Error(String, Boolean)
Verse.ContentFinder`1:Get(String, Boolean)
Verse.Graphic_Single:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
Verse.GraphicData:Init()
Verse.GraphicData:get_Graphic()
Verse.ThingDef:<PostLoad>m__3()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

and another error:

MatFrom with null sourceTex.
Verse.Log:Error(String, Boolean)
Verse.MaterialPool:MatFrom(MaterialRequest)
Verse.Graphic_Single:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
Verse.GraphicData:Init()
Verse.GraphicData:get_Graphic()
Verse.ThingDef:<PostLoad>m__3()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

I get these 2 errors about 13 times so I assume it is for each organ. Now I don't know anything about encryption so I can't get myself deeper in to fix the issue. Maybe some help? Thank you in advance.

peloxi

Quote from: FoxXeL on October 21, 2018, 04:49:05 PM
Thanks, I tried this but I get an error.
Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Organ in any active mod or in base resources.
Verse.Log:Error(String, Boolean)
Verse.ContentFinder`1:Get(String, Boolean)
Verse.Graphic_Single:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
Verse.GraphicData:Init()
Verse.GraphicData:get_Graphic()
Verse.ThingDef:<PostLoad>m__3()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

and another error:

MatFrom with null sourceTex.
Verse.Log:Error(String, Boolean)
Verse.MaterialPool:MatFrom(MaterialRequest)
Verse.Graphic_Single:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
Verse.GraphicData:Init()
Verse.GraphicData:get_Graphic()
Verse.ThingDef:<PostLoad>m__3()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

I get these 2 errors about 13 times so I assume it is for each organ. Now I don't know anything about encryption so I can't get myself deeper in to fix the issue. Maybe some help? Thank you in advance.
I don't know I play without errors and 20 other mods (included Rah's Bionics and Surgery Expansion 2.0)



CEPMatos

This has been updated and remodded by other users on Steam, but can we get any GitHub links here? :D