[B18] AntiAutoUnload - Keeps your inventory!

Started by user19990313, November 23, 2017, 06:47:48 AM

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user19990313

AntiAutoUnload - Keeps your inventory!
For B18(build1722)


For A17 release, click Here

Description
This mod could disable the two annoying features in the vanilla game:
1.Things in the cargo slot are automatically dropped at the center of the map when you settle in World Map.
2.Things in the cargo slots are automatically marked as "To be unloaded" when a player-controlled caravan enter a player base.
As a default, the first feature is disabled and the second is not, but you can change the settings whenever you want.

Usage:
1.Activate this mod(after Core mod)
2.Choose "Options->Mod Settings"
3.Click the button and choose "AntiAutoUnload" in the float menu
4.Configure the two settings as you wish

Enjoy!

PS
PS. You can activate/disable this mod halfaway without corrupting your saves(there will be a window"Mod Inconsistent",just ignore it).
PS2.There might be a warning when loading the mod,ignore it,because that's a safety check :P
PS3.All the caravans that entered a player map with feature2 disabled won't unload their cargo, until they returned a player map with feature2 enabled. Well, you could manually unload by clicking down arrow at the Cargo tab.
PS4.Load this mod after Core.

Other
Compatibility:
No known mod conflict yet.
Installation:
Add this mod any time you like.
Remove this mod any time you like.
You don't have to create a new game.
License(brief):
-Can modpack makers include your mod in their modpack?
-Whatever, as long as you don't remove <author /> tag.And inform me via PM/leave a comment at Steam Workshop.

-Can other modders make derivative mods based on yours?
-No.There's nothing to inherit in this mod ;) .

Languages
English & Chinese Simplified
Chinese Traditional By BiscuitMiner

Author:
user19990313


Download:

via DropBox

or subscribe it at Steam Workshop :P


SpaceDorf

damn I was here to early .. I keep waiting then.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

user19990313

Quote from: SpaceDorf on November 23, 2017, 06:50:34 AM
damn I was here to early .. I keep waiting then.
100 seconds has passed and... Done! :P

SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Zalpha

This mod looks good, going to try it out. Thanks.

kixiye

Great mod, a real must-have for me, can't have my pawns dropping all their sidearms when I return from a raid.
Thank you

Kori

When you settle on a temporary map that is already active (raid, ambush, item stash..) your pack animals will still drop their whole cargo.
Would it be possible to prevent this, too?

temple_wing

would you please upload to some other place?
I can't download from dropbox, it's banned by chinese gov.

LWM

Would you consider opening up your mod to a less restrictive license, so someone (say, me) could update it for 1.1 and release it?  Or, if you're still around, could you update it?

--LWM