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Author Topic: [1.0] A RimWorld of Magic  (Read 500785 times)

Vicpolion

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Re: [1.0] A RimWorld of Magic
« Reply #1425 on: December 09, 2020, 01:49:30 AM »

I found something, not exactly a bug. Meaby you can call it a conflict.
I know its kinda of intentional but it sucks :(  when chaos mage uses a spell and it results in a bad outcome that causes ALL colonists to fell exhausted. It also kills all the MISC ROBOTS on your colony.
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laihoang95

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Re: [1.0] A RimWorld of Magic
« Reply #1426 on: February 08, 2021, 12:46:11 PM »

How to make an adjustment for Manaweave?

So as you may have known Manaweave gives a flat 20% bonus for all enchantments. Basically what it means is that if you have a 40% Energy bonus for normal apparel, the same type of apparel that is made by Manaweave will give a 48% bonus. However, the same thing doesn't apply to Arcalleum (The metal version of Rimowrld of Magic), does anyone know where/how can I make an adjustment to either Manaweave/Arcalleum (Personal use). I have tried to dive into the mod's XML file to no avail.
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josefrees

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Re: [1.0] A RimWorld of Magic
« Reply #1427 on: September 02, 2021, 03:32:54 AM »

Are there any guides for this mod? Thanks to everyone for great work this definitely my favorite mod
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