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Author Topic: [1.0] Strategy Mode: Rimworld as a strategy game  (Read 15181 times)

zizard

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Re: [1.0] Strategy Mode: Rimworld as a strategy game
« Reply #30 on: November 12, 2018, 07:09:55 PM »

Biggest problem is that raid points per colonist scales with wealth.

2x larger base -> 2x wealth, 2x colonists -> 4x raid size

Obviously this doesn't make sense and instead the result should be about 2x raid size.
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nickdos

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Re: [1.0] Strategy Mode: Rimworld as a strategy game
« Reply #31 on: November 13, 2018, 08:03:44 AM »

Finally someone did something to address the horrendous metagaming that Tynan's "storytelling game design" entails, thank you for this excellent mod, hope you continue to think of ways to improve it.
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BladeOfSharpness

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Re: [1.0] Strategy Mode: Rimworld as a strategy game
« Reply #32 on: November 13, 2018, 11:24:11 AM »

You mean like not making friend with an easy to handle faction, so that sometime raids use them and not a top end / nasty faction?  ;D
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cosmic alpaca

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Re: [1.0] Strategy Mode: Rimworld as a strategy game
« Reply #33 on: November 22, 2018, 08:42:17 PM »

this is still in progress or there is some secret link to download?
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please, do not ask about my user name and profile pic

Canute

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Re: [1.0] Strategy Mode: Rimworld as a strategy game
« Reply #34 on: November 23, 2018, 03:36:12 AM »

I would call it dead, author is offline since months.
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