[B18] Jdalt's Mass Mod Collection (New Mod, Just Another Bionic Set)

Started by Jdalt40, November 26, 2017, 11:27:46 PM

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Jdalt40

Jdalt's Mass Mod Collection!

Hey all!
Since my mod collection was getting larger I decided to compile all of my mods into one post, here you can find all of my mods.

This list will be updated immediately once an update to one of my mods is released.

Mod list

Raiderpedes
Ever Heard of Walls, Insectoids?
Just Another Bionic Set
Dodging Rebalanced



Jdalt40

The Raiderpedes

QuoteThere were once the Mechanoids, which left nothing behind but scrap metal of their enemies weapons, but over time the communities around them built up defenses, most outposts were able to hold off a mechanoid attack after the year 4473....
Then the pirates came up with their greatest invention....

Features!
-Adds in a type of mechanoid which spawns in pirate raids
-2 times the health of normal centipedes
-20% more sharpness armor
-20% more blunt armor
-A lot faster than the centipede
-Hard to kill
-You can 'butcher' them at the machining table for;
             -1 AI core
                 -250 Steel
                 -150 Plasteel
                 -5 Components

-Does not kill the pirates in the raid nor other pirates
-Does not require a new colony!


Incoming Features!

-Malfunctioned Raiderpedes (Extremely powerful)
-New Malfunctioned Raiderpede faction (Hidden faction)


Download
Mediafire Beta 18
Steam Beta 18



Thanks to:
-erdelf (For helpful advice)
-Skullywag (For helping me out on important issues)
-A Friend (For the Raiderpede Texture and the new weapon texture)
-And everybody else on Discord!

Jdalt40

Ever Heard of Walls, Insectoids?

Hey all! All this mod does is change Hives so they can hold up roofing.
This stops stupid incidents in which the insectoids accidentally crush themselves by mining out too far.




Downloads

Mediafire

Steam

Jdalt40


Hey all!
All this mod does is provide an alternative to EPOE and other bionic mods, leaving out the crafting side and leaving it mostly vanilla friendly.


This mod includes:
Bionic Brains
Bionic Hearts
Bionic Livers
Bionic Kidneys
Removable brains and stomachs


Downloads

Mediafire B18

Steam

Credits to Marvin for the preview image!

Jdalt40

Dodging Rebalanced!
Hey all! Here is what this mod does:
-Removes the cap for sight, now having 140% sight matters
-Adds Consciousness as a factor to the dodge chance, a guy on smokeleaf wouldn't dodge a hit
-Increased the max possible value, now the dodge chance can reach around 40% instead of 30%


Special Thanks to:
-Barky


Mediafire Download
Steam

Jdalt40

Just Another Bionic Set
The bug with being unable to install stomachs or brains has been fixed!
Mediafire and Steam uploads updated.


SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Jdalt40

Thanks Shotgun and SpaceDorf!
It's really awesome knowing that people actually like my work, if you have any recommendations please say so! :)

RemingtonRyder

Hey there!

I made you something. See the attached thumbnail. :)

Background image sourced from here: https://pixabay.com/en/robot-cyborg-artificial-bionic-1524080/

In case there's something you want to change, I've provided an XCF which you can use or throw at someone who knows how to use it.

https://www.dropbox.com/s/3p06uzzh1bzesft/Thumbnail-JABS.7z?dl=0





[attachment deleted by admin: too old]

Jdalt40


Harry_Dicks

Quote
-Colony made Raiderpedes (Look a bit different and are for military only)

I'm really excited to see how this works out. How's the progress coming, any updates?

Jdalt40

Hey Harry, currently there is no way to implement colony made Raiderpedes, so I kind of given up on that, if somebody is able to help me strangle Rimworld's AI to death I might be able to do it.

Harry_Dicks

Quote from: Jdalt40 on January 12, 2018, 10:11:57 PM
Hey Harry, currently there is no way to implement colony made Raiderpedes, so I kind of given up on that, if somebody is able to help me strangle Rimworld's AI to death I might be able to do it.

Are you trying to have direct control or indirect (like a pet) control of the raiderpedes? Either way, can't you just have it as one like that? Like Misc. Robots are just pets, and aren't Androids similar to pawns? Could you not just do something like that, that is reskinned, and set for only combat? What AI issues are you having?

Jdalt40

Indirect and direct, however these both do not work, aggression isn't working at all for them.