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Author Topic: [A17] Cab's mods 13.06.17  (Read 18693 times)

Canute

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Re: [A17] Cab's mods 13.06.17
« Reply #15 on: June 15, 2017, 02:55:18 AM »

Quote
They have twice as much nutrition (0.1) than regular meat, but also takes 2 to make one piece and can be used normally in any kind of meals.
What do you think about to create 0.25 nutri things instead 0.1 nutri ones ?
0.1 is ok for simple/lavish meals. But fine meals/pemmican need 0.25 nutri of meat and you would waste 0.05 of meat each meal, and i think many people use fine meal/pemmican over simple meals.

wwWraith

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Re: [A17] Cab's mods 13.06.17
« Reply #16 on: June 18, 2017, 02:28:36 PM »

Gonna add Astero as a... ehm... Hunting bot?.. ;)
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Cabdono

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Re: [A17] Cab's mods 13.06.17
« Reply #17 on: June 18, 2017, 03:02:02 PM »

Gonna add Astero as a... ehm... Hunting bot?.. ;)

I was thinking medical or cooking for it, but I can't get in game for now for a decent take on it, because I cant draw at all :/

What do you think about to create 0.25 nutri things instead 0.1 nutri ones ?
0.1 is ok for simple/lavish meals. But fine meals/pemmican need 0.25 nutri of meat and you would waste 0.05 of meat each meal, and i think many people use fine meal/pemmican over simple meals.


Since I rarely make those I didn't think of it, will add a solution soon, thanks for pointing it out.
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SpaceDorf

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Re: [A17] Cab's mods 13.06.17
« Reply #18 on: October 12, 2017, 09:08:38 AM »

I have a very Important feature request,
sorry I did remeber it sooner :

There can't be

Steak, Bacon, Sausage without :

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PGMP1979

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Re: [A17] Cab's mods 13.06.17
« Reply #19 on: October 31, 2017, 12:02:57 PM »

Thank you for beat the meat mod :D pretty neat and tasty.
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gloomyMoron

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Re: [A17] Cab's mods 13.06.17
« Reply #20 on: November 01, 2017, 04:53:16 PM »

I think, though I'm not quite sure, that Mining Bot conflicts with Misc Robots or Misc Robots++. After installing Mining Bots and Cleaning/Hauling/Whatever bots that get placed just wander around until they're disabled instead of doing their jobs. I'll try loading Base Robots and Mining Bot before Misc Robots(++) and see if that fixes things, but I'm not confident it will.

Edit: Loading Base Robots and Mining Bot before Misc Robots makes the Mining Bot wander around and not do its job... so it is definitely a conflict with either Misc Robots or Robots++. Shame. :\
« Last Edit: November 02, 2017, 11:30:07 AM by gloomyMoron »
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Walking Problem

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Re: [A17] Cab's mods 13.06.17
« Reply #21 on: November 29, 2017, 03:14:09 PM »

B18 Update for Cab's Beat The Meat mod



STEAM DOWNLOAD: https://steamcommunity.com/sharedfiles/filedetails/?id=946791460
NON-STEAM DOWNLOAD: http://walkingproblem.com/sdm_downloads/cabsbeat-the-meat-2-0/
FORUM THREAD: https://ludeon.com/forums/index.php?topic=32480.0
DEVELOPER’S DISCORD: https://discord.gg/W2Vb27T

V2.0.0
- Updated to B18 by Walking Problem

--------------

As Cabdono is kindda missing in action, and since I'm the one helping him host his mod on Steam, I took it upon myself to help him update his mod to B18.

Have fun guys~
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