Game crashes

Started by Arigitine, November 30, 2017, 06:55:04 PM

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Arigitine

I keep getting debug log spam i am not sure what its coming from i have bunch of mods but not sure what mod that causing log spam and crashes any help would be great.

Exception while saving RimWorld.Planet.WorldGrid: System.OutOfMemoryException: Out of memory
  at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
  at Verse.DataSerializeUtility.SerializeByte (Int32 elements, System.Func`2 reader) [0x00000] in <filename unknown>:0
  at RimWorld.Planet.WorldGrid.TilesToRawData () [0x00000] in <filename unknown>:0
  at RimWorld.Planet.WorldGrid.ExposeData () [0x00000] in <filename unknown>:0
  at Verse.Scribe_Deep.Look[WorldGrid] (RimWorld.Planet.WorldGrid& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.Scribe_Deep:Look(WorldGrid&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(WorldGrid&, String, Object[])
RimWorld.Planet.World:ExposeData()
Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(World&, String, Object[])
Verse.Game:ExposeData()
Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(Game&, String, Object[])
Verse.GameDataSaveLoader:<SaveGame>m__0()
Verse.SafeSaver:DoSave(String, String, Action)
Verse.SafeSaver:Save(String, String, Action)
Verse.GameDataSaveLoader:SaveGame(String)
RimWorld.Autosaver:DoAutosave()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()



nccvoyager

Could you please provide a copy of the full ouput log file, as an attachment to a reply to this thread?
Instructions on where to find the log file:

Log File
Posting a log file means uploading the log RimWorld generated. Here's where to find it:
Windows (Steam): C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\output_log.txt
Windows (non-Steam) has TWO possible locations:
RimWorld####Win\RimWorld####Win_Data\output_log.txt
%userprofile%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\output_log.txt
Mac (Steam): Users/<UserName>/Library/Logs/Unity/Player.log
Mac (non-Steam): /Users/[your user name]/Library/Logs/Unity/Player.log
Linux (Steam): /home/<UserName>/.config/unity3d/Ludeon Studios/RimWorld/Player.log
Note: You must run RimWorld from the console or the log file will not be created.  If you don't run RimWorld from the console, you may find the log at /tmp/rimworld_log
Linux (non-Steam): /home/[your user name]/.config/unity3d/Ludeon Studios/RimWorld/Player.log