[B18.1722] Pawns being rescued have no map

Started by GiantSpaceHamster, December 08, 2017, 08:48:53 PM

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GiantSpaceHamster

While being rescued/carried, pawns have no map associated with them. For Pawn "pawn":

pawn.Map == null

while being rescued. This applies to both humans and animals.

While this doesn't seem to cause any issues in vanilla, it has the potential to cause issues since the expectation is that a pawn on a map is associated with that map. It is currently making it difficult for me to properly group pawns by map in my mod.