Wrong Target Version for mods

Started by TyRamos, December 11, 2017, 06:45:08 AM

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TyRamos

Rimworld is giving me wrong target version for 3 mods I'm trying to activate

RimWorld 0.18.1722 rev1198
Verse.Log:Message(String)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

Mod GlitterWorldPrime__A18__Build_76a86d5a has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
Verse.Log:Error(String)
Verse.Log:ErrorOnce(String, Int32)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.<>c__Iterator0:MoveNext()
Verse.<>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Mod HugsLib_4.0.1 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
Verse.Log:Error(String)
Verse.Log:ErrorOnce(String, Int32)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.<>c__Iterator0:MoveNext()
Verse.<>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Mod Rainbeau's More Trait Slots has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
Verse.Log:Error(String)
Verse.Log:ErrorOnce(String, Int32)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.<>c__Iterator0:MoveNext()
Verse.<>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

ReflectionTypeLoadException getting types in assembly SimpleSidearms: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0

Loader exceptions:
   => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
   => System.TypeLoadException: Could not load type 'HugsLib.Utils.UtilityWorldObject' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
   => System.TypeLoadException: Could not load type 'HugsLib.Settings.SettingHandleConvertible' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
   => System.TypeLoadException: Could not load type 'OptionsTab' from assembly 'SimpleSidearms, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
   => System.TypeLoadException: Could not load type '<>c__DisplayClass75_0' from assembly 'SimpleSidearms, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
   => System.TypeLoadException: Could not load type '<>c' from assembly 'SimpleSidearms, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

Verse.Log:Error(String)
Verse.ModAssemblyHandler:AssemblyIsUsable(Assembly)
Verse.ModAssemblyHandler:ReloadAll()
Verse.ModContentPack:ReloadContent()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  at ZombieLand.SafeReflections.ToType (System.String name) [0x00000] in <filename unknown>:0
  at ZombieLand.Patches+Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.TargetMethod () [0x00000] in <filename unknown>:0
  at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  --- End of inner exception stack trace ---
  at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  at Harmony.PatchProcessor.RunMethod[HarmonyTargetMethod,MethodBase] (System.Reflection.MethodBase defaultIfNotExisting, System.Object[] parameters) [0x00000] in <filename unknown>:0
  at Harmony.PatchProcessor.ProcessType () [0x00000] in <filename unknown>:0
  at Harmony.PatchProcessor..ctor (Harmony.HarmonyInstance instance, System.Type type, Harmony.HarmonyMethod attributes) [0x00000] in <filename unknown>:0
  at Harmony.HarmonyInstance.<PatchAll>b__6_0 (System.Type type) [0x00000] in <filename unknown>:0
  at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
  at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
  at ZombieLand.ZombielandMod..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
  at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
  at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  --- End of inner exception stack trace ---
  at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
  at Verse.LoadedModManager.LoadAllActiveMods () [0x00000] in <filename unknown>:0
  at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
  at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
Verse.Log:Warning(String)
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Successfully recovered from errors and loaded play data.
Verse.Log:Message(String)
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
[/size][/size][/size]

How do I fix this? All mods downloaded are for 18.

CannibarRechter

For all 3 mods, please post the full contents of their About.xml file.
CR All Mods and Tools Download Link
CR Total Texture Overhaul : Gives RimWorld a Natural Feel
CR Moddable: make RimWorld more moddable.
CR CompFX: display dynamic effects over RimWorld objects

TyRamos

#2
<?xml version="1.0" encoding="UTF-8"?>

-<ModMetaData>

<name>HugsLib</name>

<author>UnlimitedHugs</author>

<targetVersion>0.18.0</targetVersion>

<url>https://ludeon.com/forums/index.php?topic=28066.0</url>

<description><color=orange><b>Important: </b> This mod should be loaded right after Core to work properly.</color>\n HugsLib is a library that provides shared functionality to other mods. Version: 4.0.1 </description>


</ModMetaData>

<?xml version="1.0" encoding="UTF-8"?>

-<ModMetaData>

<name>GlitterWorld Prime [A18]</name>

<author>TwistedSoul / TheCodeCache.NET</author>

<targetVersion>0.18.0</targetVersion>

<url>https://www.thecodecache.net</url>

<description> Build: 76a86d5a \n <color=orange><b>Warning: </b> \n While care has been taken to make sure stuff works, \n Your items can be lost if the trade with the server fails.</color>\n By using this mod you acknowledge this and accept the risk. </description>

</ModMetaData>

<?xml version="1.0" encoding="UTF-8"?>

-<ModMetaData>

<name>[RF] More Trait Slots [b18]</name>

<author>Rainbeau Flambe</author>

<url>https://ludeon.com/forums/index.php?topic=36687.0</url>

<targetVersion>0.18.0</targetVersion>

<description>(Last update: 12/04/2017) "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maximum number of traits that pawns will start with. It also adjusts the character display tab so that up to seven (or up to nine with a smaller font) traits can actually be seen. - Rainbeau Flambe (dburgdorf) ===== Compatibility: "More Trait Slots" can safely be added to or deleted from a game in progress, and shouldn't conflict with any other mods. If you're using "EdB Prepare Carefully," you might see a warning message if you assign more traits to a pawn than the vanilla character tab would be able to display, but you can safely ignore that message. And you should have no other issues when using the two mods together. ===== Credits: The German language translation file was provided by Maculator. The mod utilizes Pardeike's "Harmony Patch Library." (No additional download is required, as the library is included with the mod.) ===== License: If you're a modpack maker and want to include "More Trait Slots" in your pack, or if you're a modder and want to use it as the basis of a derivative mod, please feel free to do so. I ask only that you let me know about it. ===== If you have any (helpful) suggestions for improvement, please let me know! </description>

</ModMetaData>


Hope this works


CannibarRechter

I feel like something must be misinstalled somewhere. See this:

"Mod GlitterWorldPrime__A18__Build_76a86d5a has incorrectly formatted target version 'Unknown'."

Your mod files have a perfectly fine 0.18.0 value, but the game is finding mods with the targetVersion: "Unknown."

I feel like you haven't installed these mods right, and the older ones (pre B18 release) are still installed somewhere.
CR All Mods and Tools Download Link
CR Total Texture Overhaul : Gives RimWorld a Natural Feel
CR Moddable: make RimWorld more moddable.
CR CompFX: display dynamic effects over RimWorld objects

TyRamos

I didn't start playing till 18b so no older mods, and installing mods so far have been extract the mods into the mods folder in my rimworld game folder.

[attachment deleted by admin: too old]

CannibarRechter

#5
So look inside those mod directories. If any of them only have one directory,  you need that directory to be in your mods directory. I think you have the "zip extraction problem". In your mods directory, format should be:


Mods/
    [MODNAME]/
        About/
        Defs/
        ...


If you have Mods/[MODNAME]/[MODNAME] then that's wrong.
CR All Mods and Tools Download Link
CR Total Texture Overhaul : Gives RimWorld a Natural Feel
CR Moddable: make RimWorld more moddable.
CR CompFX: display dynamic effects over RimWorld objects

dburgdorf

I'm curious why each of the files seems to have a stray dash ("-") in front of the <ModMetaData> tag. Is that something you added when you posted the content here? If not, it may be a sign of some sort of file corruption. I know for a fact that no such character exists in the About.xml file for my mod, and I can't imagine a stray character like that *not* causing the file to read incorrectly.
- Rainbeau Flambe (aka Darryl Burgdorf) -
Old. Short. Grumpy. Bearded. "Yeah, I'm a dorf."



Buy me a Dr Pepper?

TyRamos

Quote from: dburgdorf on December 11, 2017, 09:35:26 AM
I'm curious why each of the files seems to have a stray dash ("-") in front of the <ModMetaData> tag. Is that something you added when you posted the content here? If not, it may be a sign of some sort of file corruption. I know for a fact that no such character exists in the About.xml file for my mod, and I can't imagine a stray character like that *not* causing the file to read incorrectly.
the dash is there only because I opened it in IE to copy and paste lazily, if I open in say notepad no dash is there.

Quote from: CannibarRechter on December 11, 2017, 09:02:54 AM
So look inside those mod directories. If any of them only have one directory,  you need that directory to be in your mods directory. I think you have the "zip extraction problem". In your mods directory, format should be:


Mods/
    [MODNAME]/
        About/
        Defs/
        ...


If you have Mods/[MODNAME]/[MODNAME] then that's wrong.

Checked all the mods, they all only go into mods/[modname]/all the folders of the mod, like in attached

[attachment deleted by admin: too old]

TyRamos

So I literally did nothing but add two more Rainbeau mods to my folder just to see if they'd throw the same error, and now ALL my mods are fine.

What.

dburgdorf

Quote from: TyRamos on December 11, 2017, 10:45:31 AMSo I literally did nothing but add two more Rainbeau mods to my folder just to see if they'd throw the same error, and now ALL my mods are fine.

Wow! Apparently, my mods have healing abilities I didn't even know about! :D
- Rainbeau Flambe (aka Darryl Burgdorf) -
Old. Short. Grumpy. Bearded. "Yeah, I'm a dorf."



Buy me a Dr Pepper?

rimworldfan27

I'm having a similar issue to the OP, but with Rim of Madness Straitjackets, Bones and Vampire mods by Jecrell/Sihv, and vegetable garden. I checked to confirm that each one has the correct version number in the about.xml file, and they all do, for example:

<?xml version="1.0" encoding="utf-8"?>
<ModMetaData>
   <name>Rim of Madness - Bones</name>
   <author>Sihv</author>
   <url>https://ludeon.com/forums/index.php?topic=32560.0</url>
   <targetVersion>0.18.1722</targetVersion>
   <description>Adds bones that drop when butching creatures. They can be used to build anything that can stuffed out of wood.</description>
</ModMetaData>


I'm an utter novice when it comes to mods and I have a mac. If the issue is with the way they were zipped, I have no idea how to fix that - I'm not sure how to check my mods directory.

Any guidance on how I can make these mods playable would be deeply appreciated.

Here is the debug log output when I try to open the game:

Unexpected culture: . Resetting to en-US.
Verse.Log:Warning(String)
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

RimWorld 0.18.1722 rev1249
Verse.Log:Message(String)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

Mod Call-of-Cthulhu---Straitjackets-(1.18.0.2 - French Added)(01-26-2018) has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
Verse.Log:Error(String)
Verse.Log:ErrorOnce(String, Int32)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.<>c__Iterator0:MoveNext()
Verse.<>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Mod Rim-of-Madness---Bones-(2.1 - Added Bone Floors)(02-27-2018) has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
Verse.Log:Error(String)
Verse.Log:ErrorOnce(String, Int32)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.<>c__Iterator0:MoveNext()
Verse.<>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Mod Rim-of-Madness---Vampires-(1.18.1.11 - Blood Salvo Fixed)(02-06-2018) has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
Verse.Log:Error(String)
Verse.Log:ErrorOnce(String, Int32)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.<>c__Iterator0:MoveNext()
Verse.<>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Mod Vegetable_Garden_B18.5r has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
Verse.Log:Error(String)
Verse.Log:ErrorOnce(String, Int32)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.<>c__Iterator0:MoveNext()
Verse.<>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Config error in Mechanoid_Kraken: duplicate thingdef tool id left tentacle
Verse.Log:Warning(String)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

[HugsLib] v4.0.1 initialized SimpleSidearms, Children_and_Pregnancy_testing
Verse.Log:Message(String)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Apparel Stuff Color detours loaded, hopefully correct
Verse.Log:Message(String)
GraphicApparelDetour.Detours:TryDetourFromTo(MethodInfo, MethodInfo)
GraphicApparelDetour.InjectorThingy:InjectStuff()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

[HugsLib][warn] Exception during log publishing (gist creation): System.Net.WebException: Error getting response stream (Write: The authentication or decryption has failed.): SendFailure ---> System.IO.IOException: The authentication or decryption has failed. ---> Mono.Security.Protocol.Tls.TlsException: The authentication or decryption has failed.
  at Mono.Security.Protocol.Tls.RecordProtocol.ProcessAlert (AlertLevel alertLevel, AlertDescription alertDesc) [0x00000] in <filename unknown>:0
  at Mono.Security.Protocol.Tls.RecordProtocol.InternalReceiveRecordCallback (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0
  --- End of inner exception stack trace ---
  at Mono.Security.Protocol.Tls.SslStreamBase.AsyncHandshakeCallback (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0
  --- End of inner exception stack trace ---
  at System.Net.HttpWebRequest.EndGetRequestStream (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0
  at System.Net.HttpWebRequest.GetRequestStream () [0x00000] in <filename unknown>:0
  at System.Net.WebClient.UploadDataCore (System.Uri address, System.String method, System.Byte[] data, System.Object userToken) [0x00000] in <filename unknown>:0
  at System.Net.WebClient.UploadData (System.Uri address, System.String method, System.Byte[] data) [0x00000] in <filename unknown>:0
Verse.Log:Warning(String)
HugsLib.Utils.ModLogger:Warning(String, Object[])
HugsLib.Logs.<>c__DisplayClass1:<BeginUpload>b__0()