[B18] Designator Shapes

Started by merthsoft, December 18, 2017, 04:26:33 AM

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merthsoft



Allows you to draw all designators in different shapes.
Art by Halno.

Direct: http://merthsoft.com/RimWorld/DesignatorShapes.zip
Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=1235181370


SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

wwWraith

Looks great, just by the time I'm going to make my road net with many diagonals :)

there is a typo in the link, it should be http://merthsoft.com/RimWorld/DesignatorShapes.zip (instead of Designation)
Think about it. Think around it. Perhaps you'll get some new good idea even if it would be completely different from my words.

merthsoft


kaptain_kavern


merthsoft


SpaceDorf

Could you make it so that it stays in the Architect menu I selected instead of always jumping into your shape menu ?

This annoys me quite a bit when I desgnate several buildings to be built instead of construction work
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

wwWraith

Quote from: SpaceDorf on December 20, 2017, 08:35:07 AM
Could you make it so that it stays in the Architect menu I selected instead of always jumping into your shape menu ?

This annoys me quite a bit when I desgnate several buildings to be built instead of construction work
I'd second this. Autoswitching is a nice feature but for not-so-often cases. Hopefully it will become toggleable in that new "Settings" :)
Think about it. Think around it. Perhaps you'll get some new good idea even if it would be completely different from my words.

merthsoft

Just uploaded a new version which has this as a setting in "Mod settings" :)

SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

merthsoft

I've added preliminary compatability with the Architect Icons mod, as well as put the code in a repo: https://bitbucket.org/merthsoft/designator-shapes

merthsoft

Made some fixes to the flood fill to hopefully work better for A/C and vents. Next up is rotation.

Crow_T

#12
very cool project, I think it adds to the game in a really smart way

any chance of using github? I don't want to sign in to bitbucket... I grabbed the DL from the OP, is that the most recent?
(regarding dead man's apparel)
"I think, at the very least, the buff should go away for jackets so long as you're wearing the former owner's skin as a shirt."
-Condaddy20

merthsoft

OP is most recent DL. It's not always kept up-to-date with Steam, but should be fairly close. It's recent as of now.

I just made an update how the auto-shape-chosing happens now so it doesn't change the shape if it's the same designator you're already using. I also added the toggle back for auto-switching to the shapes panel.

Canute

merthsoft,
since you still develop this mod, what do you think to add Modsync support ?
https://ludeon.com/forums/index.php?topic=34447.0
So people better know if there are a newer version.