[1.0] Megafauna (Combat Extended compatibility patch)

Started by kodapa, July 27, 2017, 06:28:10 PM

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kodapa




Description:
This is a compatibility patch needed for Megafauna by Spino work properly with Combat Extended by NoImageAvailable.

Changelog:
V1.4
-Updated to game version 1.0
-Added compatibility to the new creatures from Megafauna v1.4
-All creatures rebalanced (yes, again...)

V1.3
-Updated to game version B18
-Added compatibility to the new creatures from Megafauna v1.3
-All values rebalanced to match new B18 format

V1.2
-Added compatibility to the new creatures from Megafauna v1.2
V1.1
-Added compatibility to the new creatures from Megafauna v1.1
-Rebalanced attack speed and attack damage on all creatures, making them closer to the original version.
-Some minor fixes.
v1.0
- Release

Suggested mod order:
Combat Extended > Megafauna > Megafauna (CE compatibility patch)

Steam version

Download via GitHub

moonra

You never posted this in the Megafauna topic, right? Is the author even aware you made this?

XeoNovaDan

I'd recommend making this patch into a pull request for Combat Extended for QoL purposes.

kaptain_kavern

Quote from: moonra on September 03, 2017, 10:11:09 PM
You never posted this in the Megafauna topic, right? Is the author even aware you made this?

The author is, because it's the author - Spino - that uploaded this one patch/mod to SteamWS

eskoONE


Luckspeare


kodapa

There is a work in progress version for B18 in the GitHib page. I'm still waiting for the stable release of Combat Extended. This WIP version works but it's not fully balanced.
I'm sorry for the delay to update and reply btw.

Quote from: moonra on September 03, 2017, 10:11:09 PM
You never posted this in the Megafauna topic, right? Is the author even aware you made this?
Yes

Quote from: kaptain_kavern on September 04, 2017, 09:59:49 AM
The author is, because it's the author - Spino - that uploaded this one patch/mod to SteamWS
It was me who uploaded the steam version.


Kayrah

it doesnt seem to be compatibe with the 1.4 version, although i dl the latest uopdate from github. I couldnt finish off an animal because the body size wasnt set for CE

temple_wing

Animal drop isn't modified for CE.
Smilodon fang for example, does't have a melee AP value.