[1.3] Bricks Don't Vanish 1.3-1.3.0 - tune your construction! (2021-07-19)

Started by Ratys, January 07, 2018, 06:09:49 AM

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Ratys

Bricks Don't Vanish

Description
A collection of tweaks (found in Options -> Mod Settings -> Bricks Don't Vanish) for construction and deconstruction material returns and chances. With default settings, does nothing.

Does not require a new colony to add, tune, or remove.

Preview image by Shotgunfrenzy. Alternative Workshop image by Shinzy.

Available tweaks:
  • Notify on failure: toggle notification in upper left corner whenever a colonist fails while constructing a work-heavy building.
  • Failure rate multiplier: flat multiplier to default failure rate; doesn't affect stat inspection panel. Set to 0% to disable construction failure.
  • Wasteless failure chance: sets the percentage of construction failures that will not result in loss of materials. No real effect if "Failure materials return" setting is 100%.
  • Failure materials return: scales amount of materials returned on construction failure. 0% for none, 100% for full return, etc.
  • Deconstruction materials return: scales amount of materials returned on deconstruction. 0% for none, 100% for "full" (refer to below setting) return, etc.

Available languages:
  • English
  • Russian

Contributing new translations: make a pull request to source repository.

Download

How to install

  • Unzip the contents and place them in your RimWorld/Mods folder.
  • Activate the mod in mod menu in the game.
  • Configure to your liking in Options -> Mod settings -> Bricks Don't Vanish.

"Buy me a coffee!"


XeoNovaDan


Harry_Dicks


SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Ratys

Can't let that artwork go to waste, hmm? Updated to 1.0, touched up description, made compatible with Fluffy's Mod Manager.

Ratys

I've updated this to be compatible with RimWorld 1.1, for some reason.

Ratys

Updated for RimWorld 1.2, my darling forumgoers. Who's a darling forumgoer? You're a darling forumgoer!

(But, yeah, no new stuff, it's just not yellow in your list anymore.)

Ratys

Updated, now compatible with RimWorld 1.3, DLCs or no. Removed the "-1" option from 1.2 and 1.3 because, apparently, it wasn't a thing since 1.2; also fixed floor deconstruction material returns.