Can you stop nock down?

Started by mattig89ch, February 17, 2018, 02:26:01 PM

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mattig89ch

Hello all,

One of my colonists lost a toe on her foot.  The left second toe, if that makes a difference.  And now, if she so much as gets hit by a strong wind, she gets knocked over.  She's currently suffering from muscle parasites and can't move (though the other 5 people can).

Is there any way to increase her ability to not fall over as quickly?

schnivelbiv

Does the pawn have the "wimp" trait? that makes them fall over at the smallest amount of pain.

mattig89ch

Yep, she does.  Would a pain inhibitor combat that?

Bozobub

Thanks, belgord!

mattig89ch

Ok, first time ever doing this.  So this will be interesting.  Thanks!

Bozobub

Warning:  The Pain Inhibitor implant has side effects, mainly less mental capacity (consciousness).
Thanks, belgord!

Nozza

Not to mention if you install a Painkiller, you're really going to have to keep an eye on her during combat, because she's not going to back down until she dies or loses a leg.

Hans Lemurson

Mental break: playing RimWorld
Hans Lemurson is hiding in his room playing computer games.
Final straw was: Overdue projects.

gipothegip

If you want a legit solution, you might want to look towards replacing her leg, if you're not comfortable with the side effects of a pain inhibitor. This will slow her down, unless it's cybernetic. If you're in a pinch, a piece of wood will do (just have them install a peg leg).

Or else you could...

dev mode *cough* *cough* dev mode...

Sorry, bad cold. I'd never cheat, but...

*achoo* dev mode *sniff*

Damn cold  ;)
Should I feel bad that nearly half my posts are in the off topic section?