Alpha4f difficulty

Started by Tynan, June 07, 2014, 10:22:52 PM

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In Alpha4f only, how difficult did you find Cassandra Classic? Alpha4f only.

Too hard - I got destroyed, it seemed unfair
24 (29.3%)
Really hard, but beatable
14 (17.1%)
Normal - a challenge, but nothing crazy
27 (32.9%)
Easy - I wasn't really threatened
10 (12.2%)
Too easy - nothing could touch me
7 (8.5%)

Total Members Voted: 82

Ruin

The more I think about this, the less I am worried by it.  I think different play styles can be handled through different story tellers.  Perhaps it would be cool to surface both wealth and strength for the story tellers so that they can be built around either metric.  Maybe you could also surface the ramp up times so they could be adjusted (e.g. kill you in 100, 150, or 200 days).  But, in the end, we need to have the end-game more defined before this really can be evaluated.  Based on my experiences with the game to date, I am pretty sure Tynan will come up with something cool. :)