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Author Topic: Making older mods work in alpha 4. (new mod called moreFood !!!.)  (Read 20476 times)

Cala13er

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Re: Updating older mods to support alpha 4.
« Reply #15 on: June 09, 2014, 07:39:56 AM »

Well you need to redo every class file as well so probably best you leave It.
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abcdef

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Re: Updating older mods to support alpha 4.
« Reply #16 on: June 09, 2014, 07:42:51 AM »

Well you need to redo every class file as well so probably best you leave It.

I wouldnt of minded but yeah :P. Your updating it anyway so no point either way:).
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abcdef

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Re: Updating older mods to support alpha 4.
« Reply #17 on: June 09, 2014, 10:02:31 AM »

Production+, Turrets Package and Wild Farmer would all be nice...

I have done Wild Famer, currently doing turrets package. I am not looking forward to production+ but i will do it.

Can you please update the embrasure mod? Here is the original link: http://ludeon.com/forums/index.php?topic=2222.0

Thanks!

Yeah i have done embrasure even added woodlog and woodwall embrasure and changed the stone wall embrasure texture to match the new texture for it.

Would it be possible to update the Less Explosive Turret mod, always was funny that they are more explosive than blasting charges.

http://www.nexusmods.com/rimworld/mods/1/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Frimworld%2Fajax%2Fmodfiles%2F%3Fid%3D1&pUp=1

I have done this.
« Last Edit: June 09, 2014, 10:04:13 AM by abcdef »
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abcdef

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Re: Updating older mods to support alpha 4.
« Reply #18 on: June 09, 2014, 10:45:28 AM »

Ironweed maybe? pls and thank you

done.
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abcdef

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Re: Updating older mods to support alpha 4.
« Reply #19 on: June 09, 2014, 11:44:23 AM »

Production+, Turrets Package and Wild Farmer would all be nice...

Finshed Production+
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windruf

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Re: Making older mods work in alpha 4. (Finshed Production+)
« Reply #20 on: June 09, 2014, 12:11:57 PM »

Shields and Modular Solar would be nice
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nacker1776

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Re: Making older mods work in alpha 4. (Finshed Production+)
« Reply #21 on: June 09, 2014, 12:24:46 PM »

He is the link for dressers http://ludeon.com/forums/index.php?topic=3583.0
For Modular Solar Panels http://ludeon.com/forums/index.php?topic=2512.0
Automations would be nice http://ludeon.com/forums/index.php?topic=3390.0
And the Uniform Mod http://ludeon.com/forums/index.php?topic=3636.0
Uniform go's good with dressers.
Thanks again if you can get to it.
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abcdef

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Re: Making older mods work in alpha 4. (Finshed Production+)
« Reply #22 on: June 09, 2014, 12:55:19 PM »

Shields and Modular Solar would be nice
He is the link for dressers http://ludeon.com/forums/index.php?topic=3583.0
For Modular Solar Panels http://ludeon.com/forums/index.php?topic=2512.0
Automations would be nice http://ludeon.com/forums/index.php?topic=3390.0
And the Uniform Mod http://ludeon.com/forums/index.php?topic=3636.0
Uniform go's good with dressers.
Thanks again if you can get to it.

Will get them done tonight hopefully working on the kompression mod right now but when thats done i will start on moddular solar panels etc
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Evul

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Re: Making older mods work in alpha 4. (Working on Kompression)
« Reply #23 on: June 09, 2014, 01:27:56 PM »

Don't make any of my projects. Cause i am always working and tweaking them. :)

abcdef

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Re: Making older mods work in alpha 4. (Working on Kompression)
« Reply #24 on: June 09, 2014, 02:28:21 PM »

Don't make any of my projects. Cause i am always working and tweaking them. :)

Okay glad to hear that as well i enjoyed alot of your mods so far :P
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moredrowsy

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Re: Making older mods work in alpha 4. (Working on Kompression)
« Reply #25 on: June 09, 2014, 07:16:06 PM »

Thanks for the updates. Btw, does the Less Explosive Turret mod work with other turret mods (like mechanoid turrets, non-lethal turrets, etc)?
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Anexgohan

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Re: Making older mods work in alpha 4. (Working on Kompression)
« Reply #26 on: June 09, 2014, 11:56:08 PM »

Hi,
Thank you for taking the time to do this, on that note
Can you please update this mod Battle Formations:
http://ludeon.com/forums/index.php?topic=3299.0
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Fergus

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Re: Making older mods work in alpha 4. (Working on Kompression)
« Reply #27 on: June 10, 2014, 02:19:00 AM »

Really appreciate your doing this, but ummm what about updating "More Floors"? I really miss my yellow brick walk ways and all the various floors, they added some much needed color to a colony.
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Jdalt40

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Re: Making older mods work in alpha 4. (Working on Kompression)
« Reply #28 on: June 10, 2014, 03:11:30 AM »

Could you do the alpha 2 mod called more turrets? http://ludeon.com/forums/index.php?topic=2246.msg21162#msg21162
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windruf

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Re: Making older mods work in alpha 4. (Working on Kompression)
« Reply #29 on: June 10, 2014, 05:07:38 AM »

Thanks for the updates. Btw, does the Less Explosive Turret mod work with other turret mods (like mechanoid turrets, non-lethal turrets, etc)?

no.
you have to tweak it yourself:
go to defs, find <explosiveRadius>X.X</explosiveRadius> and set to <explosiveRadius>0.0</explosiveRadius>
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