Ludeon Forums

Ludeon Forums

  • September 20, 2019, 02:47:40 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 4 5 [6] 7

Author Topic: [1.0] [KV] Adjustable Trade Ships [ModSync RW]  (Read 20751 times)

xion1088

  • Colonist
  • ***
  • Posts: 100
  • Refugee
    • View Profile
Re: [B19] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #75 on: August 29, 2018, 02:03:28 PM »

Kiame never mind it, game's not crashing anymore, what I did was load my actual game with ATS and save again so I don't get the mod mismatch message, went to main menu again and tried to start a new game and it worked.
Logged

DrOzon

  • Muffalo
  • *
  • Posts: 10
  • Transhumanist
    • View Profile
Re: [B19] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #76 on: August 29, 2018, 03:56:28 PM »

I have been playing for around an hour and have gotten a total of 0 ships. I have it on 100 ships every 0.1 days. I dont get any erros thou. Just no ships.

It worked before the B19 update. Weird.
Logged

Kiame

  • Planetologist
  • ****
  • Posts: 1245
  • Refugee
    • View Profile
Re: [B19] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #77 on: August 29, 2018, 04:20:03 PM »

Just to make sure. You're changing current game and hitting apply?
Logged

DrOzon

  • Muffalo
  • *
  • Posts: 10
  • Transhumanist
    • View Profile
Re: [B19] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #78 on: August 29, 2018, 04:21:36 PM »

Both global and current game. Neither of them do nothing

Logged

Kiame

  • Planetologist
  • ****
  • Posts: 1245
  • Refugee
    • View Profile
Re: [B19] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #79 on: August 29, 2018, 06:04:43 PM »

Do you have other mods enable? Does it work if it's the only.mod?
Logged

DrOzon

  • Muffalo
  • *
  • Posts: 10
  • Transhumanist
    • View Profile
Re: [B19] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #80 on: August 29, 2018, 06:05:48 PM »

Just changed the mods load order and it started to work. Probably something causing a conflict since i do have a bunch of mods
Logged

Kiame

  • Planetologist
  • ****
  • Posts: 1245
  • Refugee
    • View Profile
Re: [B19] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #81 on: August 29, 2018, 06:54:09 PM »

Thanks for the update DrOzon. Curious, did you move it up or down in the load order?
Logged

Kiame

  • Planetologist
  • ****
  • Posts: 1245
  • Refugee
    • View Profile
Re: [B19] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #82 on: August 29, 2018, 07:01:41 PM »

B19 update:
Fixed an issue where if no settings existed the game would fail to load. Sorry for any trouble!
Logged

DrOzon

  • Muffalo
  • *
  • Posts: 10
  • Transhumanist
    • View Profile
Re: [B19] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #83 on: August 29, 2018, 09:06:57 PM »

Thanks for the update DrOzon. Curious, did you move it up or down in the load order?

Right now is in order 4 of 32 mods, before it was last. So up the load order.
« Last Edit: August 29, 2018, 09:23:33 PM by DrOzon »
Logged

Kiame

  • Planetologist
  • ****
  • Posts: 1245
  • Refugee
    • View Profile
Re: [B19] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #84 on: August 31, 2018, 12:41:20 AM »

Update:
Added Spanish & SpanishLatin translations. Thanks DrOzon!
Logged

Kiame

  • Planetologist
  • ****
  • Posts: 1245
  • Refugee
    • View Profile
Re: [B19] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #85 on: August 31, 2018, 10:18:15 PM »

Update:
Made some modifications. Please try again with more sane values (like 1 ship per day) and see how it turns out (Randy is not effected with the changes)
Logged

xion1088

  • Colonist
  • ***
  • Posts: 100
  • Refugee
    • View Profile
Re: [B19] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #86 on: September 01, 2018, 02:53:36 PM »

Ayy Kiame I don't know what you did but i'm getting a lot of more ships now, thanks!
Logged

Kiame

  • Planetologist
  • ****
  • Posts: 1245
  • Refugee
    • View Profile
Logged

Syrchalis

  • Colonist
  • ***
  • Posts: 427
  • Refugee
    • View Profile
Re: [1.0] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #88 on: October 22, 2018, 03:06:07 AM »

Randy setting doesn't seem to save. I have to set it and apply it every time I restart Rimworld and load my save. The orbital visitor weight im talking about.
Logged
Ever wondered what's inside that box? An arm? A leg? A heart? Wonder no more! Prosthetic icons

tottiy

  • Muffalo
  • *
  • Posts: 2
  • Upstart
    • View Profile
Re: [1.0] [KV] Adjustable Trade Ships [ModSync RW]
« Reply #89 on: October 24, 2018, 10:26:23 PM »

the link is not working and the github is trading spot instead. plz fix!
Logged
I'm trying..!
Pages: 1 ... 4 5 [6] 7