Visiting Trade Caravan Members Stealing Food EDIT: Maybe Beast Man Tribes Mod

Started by Seriously Unserious, May 06, 2018, 10:38:49 PM

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Seriously Unserious

I just got back into this game for the first time since the B18 update, and I love the new features but I ran into something that I'm not sure is a feature or a bug. If it is a feature it's one that should be removed immediately, but I suspect it's a bug.

I had a very large caravan (bulk goods trader) visit and noticed my food supplies were going down very fast. just after they'd arrived, I'd bought some items, including some food and one of the food stacks I'd just bought seemed to have disappeared, and I don't know what happened to it, it was too large to have just been eaten by an animal, and at the time I suspected a member of the caravan may have picked it up and stolen it back before anyone in my colony had a chance to haul it to storage. It wasn't even there for that long either.

Then I later saw one of the caravaners take food from my freezer and start eating it, and mystery solved, they were stealing the colony food stores and eating us dry! This HAS to be a bug as I see no reason why Ludeon would be so evil as to make THAT a feature, as it ruins the whole idea of friendly caravans if they eat your colony into starvation every time they visit.

This is ruining the balance of the game right now, and they've never done this in any of the builds I've played up to A17. I do have mods running, but other then the Hospitality mod, none of them should be affecting visitor/caravan behavior, and the Hostpitality mod's never caused any kind of visitors to behave like a swarm of locusts eating the colony dry of all food.

This is also happening in Season 1, so no way my colony can support 10-15 visitors all eating our food reserves. This would basically be an early game over at this rate, as I have no control over when caravans visit, and if they all do this, a 1st year colony can't possibly produce enough food to keep up.

If necessary I can attach a save file from about the time this caravan arrived to see their behavior.

EDIT: Tried to attach save file but that edit failed and sent me to a "new topic" page instead, No idea why the forum would do that. If the file's too big, which I think it is, then the forum should have given me an error message saying so, not sent me off to some weird place.

Canute

Hi,
you are right this is a bug and shouldn't appear at B18 anymore.
Visitor or caravan's eat their own food, and before they are out of food they left the map normaly.
So this is definity no vanilia behavior.
When you are playing without mod, i think a safegame is needed then the devs can look into it.

But if you got some mod's enabled, it is prolly the fault of one of these mod's.
Serveral (mosttimes early version') mod did cause strange behavior to neutral pawn.
Then you should post the error log and modlist, better take a look at the subforum Mod bugs "How to report a mod bug".


Seriously Unserious

Quote from: Canute on May 07, 2018, 02:23:13 AM
Hi,
you are right this is a bug and shouldn't appear at B18 anymore.
Visitor or caravan's eat their own food, and before they are out of food they left the map normaly.
So this is definity no vanilia behavior.
When you are playing without mod, i think a safegame is needed then the devs can look into it.

But if you got some mod's enabled, it is prolly the fault of one of these mod's.
Serveral (mosttimes early version') mod did cause strange behavior to neutral pawn.
Then you should post the error log and modlist, better take a look at the subforum Mod bugs "How to report a mod bug".
I did some testing by turning off all my mods and turning the ones most likely to affect neutral pawn behavior and coudn't reproduce. The mods I tested were the Hospitality Mod, and Beast Man Tribes mods, and couldn't reproduce it with either them on, nor could I reproduce this bug in vanilla in my test game.

When I went back to my main game, and back to the point in the game where this was happening, I noticed all the ones doing this were "Lynxmen" from the Beast Man Tribes mod. There were also humans in that caravan but they were not doing this food stealing. I couldn't reproduce this in my tests though as this is either an interaction between 2 mods, or the pawns have to be members of a trade caravan for this to happen. Either way, this does seem to be related to the Beast Man Tribes mod.

Could a moderator move this topic to the Mod Bugs section please?

Canute

Glad you figure it out self ! :-)
But you should mention this behavior to the mod author/discussion of the Beast Man tribes.