Error loading save "Check Error Report" [with mods]

Started by kecin25, May 20, 2018, 02:42:03 PM

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kecin25

So I was playing my game like normal and I decided to reload because I don't like the way something happened and wanted to try something different. When I went to load the Auto-save, It said there was an error and the map could not be loaded.
This like is to the output log that I've been told to look through (im not the best with reading it and that is why I am asking for help)

https://www.dropbox.com/s/78m63ld3okjv1fp/output_log.txt?dl=0

Here are some pictures of my mod list:
https://gyazo.com/9b0aacfb3690bf7bd5ac8a3ba3de612f
https://gyazo.com/246a11abfcf8186c7d955d1053f357ff
https://gyazo.com/51196e0c962b68be6b67362a9ebbce66
https://gyazo.com/c8ec98d574ba29d77ea99f4cb4e82730

Canute

Hi,
there is only one error
"Exception from asynchronous event:....."
Backup the safegame, then open it with a text editor.
Search for the events (<incidentQueue>) and delete the first or all.
Check if that helps.

kecin25


Quote from: Canute on May 21, 2018, 03:32:23 AM
Hi,
there is only one error
"Exception from asynchronous event:....."
Backup the safegame, then open it with a text editor.
Search for the events (<incidentQueue>) and delete the first or all.
Check if that helps.

What Part would I remove from the text below? (Copied and pasted from the file)

<difficulty>Easy</difficulty>
         <incidentQueue>
            <queuedIncidents />
         </incidentQueue>
         <intenderPopulation>
            <lastPopGainTime>11597552</lastPopGainTime>
         </intenderPopulation>
      </storyteller>
      <history>
         <autoRecorderGroups>
            <li>
               <def>Wealth</def>
               <recorders>
                  <li>

Canute

Sorry, when it wasn't a queued incident i don't know.

kecin25