Started by Kiame, June 01, 2018, 12:13:30 AM
Quote from: Kiame on June 03, 2018, 07:23:57 PM My current plan is to plant the seed - release the mod - get feedback for a few weeks and as RW 1.0 is coming start a greater push for devs to pick this up as they release for the final game.
Quote from: historic_os on June 03, 2018, 10:24:33 PMhave the information stored in the mod forum message. if it's too ugly, there are many ways to hide text here I've tested during the development of modsync ninja from extremely small invisible text to keeping the text in an image URL (as I ended up doing).the forum is a common ground to all mods and I think should be prioritized as a sync method. I've noticed that you created a sync factory, I can implement that forum agent if you want, but I wouldn't have time to do it anytime soon. so, if you (or anyone else) can pick it up it would be great!
Quote from: historic_os on June 03, 2018, 10:24:33 PMp.s. with modsync ninja all updates were stored on the database, so I could check if any update between local version and latest was "save breaking" for that flag. since you don't have that version log how does the feature work now?
Quote from: ZE on June 04, 2018, 10:10:19 AMwish this had a direct update button, that downloads, deletes and replaces mods on a server