Endgame Storyteller

Started by michal3588, June 02, 2018, 03:49:16 PM

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michal3588

I would like to create hellish storyteller for myself with frequent raids and disasters. Could someone explain those valuse for me?

      <li Class="StorytellerCompProperties_ClassicIntro"/>
      <li Class="StorytellerCompProperties_ThreatCycle">
        <minDaysPassed>1</minDaysPassed>
        <mtbDaysThreatSmall>0.61</mtbDaysThreatSmall>
        <mtbDaysThreatBig>0.55</mtbDaysThreatBig>
        <threatOffDays>4.0</threatOffDays>           
        <threatOnDays>8.0</threatOnDays>
        <minDaysBetweenThreatBigs>0.5</minDaysBetweenThreatBigs>

-<threatOffDays>4 means that there will be 4 days break between threats?
- what is "mtb"?

What I want is raids over and over but with numbers above they are not much more frequent than vanilla storytellers.
I want storyteller to switch to on the end game when I'm at the point where I can shake off even mechanoid raids without much losses. Rather than "packing my toys and flying away" ending I would rather test my fortress and see how long can I struggle against constant attacks.


Canute

Beside to modify the storyteller,
why you don't add to your scenario
Create Incident Enemy Raid Repeating x days.
At this way you have a constant challenge. Ofcourse you can create more repeating raids.

michal3588

#2
I mean come on. It's painfully obvious that simple text editing has exceeded my modding abilities :). Could you just tell me what values should I put in above example so I can get raids every day or even twice a day? I thought that smaller numbers in "mtbDaysThreat", "threatOffDays" and "minDaysBetweenThreatBigs" will result in smaller intervals between raids. Apparently that's not the case.


Edit: You mean in-game scenario editor not modding don't you :)? Honestly I've never tried that. All I have to do is add: Create Incident > Enemy Raid> Interval time> 0.5. To get 2 raids every day? But that doesn't work with what I have in mind. I don't want hardcore raids from the very beginning. I want ability to change the pace when I reach endgame with all research and getting ready to take off. But rather than fly away on space ship I would rather test my pawns and fortress I've build so far. I'm not sure if you can change scenario mid game like you can do with storyteller.