Better lighting equals faster work
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Author Topic: Better lighting equals faster work  (Read 125 times)

Injured Muffalo

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Better lighting equals faster work
« on: June 14, 2018, 11:29:08 PM »

More light in an indoor area, production bonus. Nothing crazy, just a few percent.

I thought of this when my workshop was remodeled and became well lit and I realized it was all cosmetic.
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Mehni

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Re: Better lighting equals faster work
« Reply #1 on: June 15, 2018, 02:40:11 AM »

Already a thing.  ;D Being in darkness comes with penalty to global work speed and movement speed.

Injured Muffalo

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Re: Better lighting equals faster work
« Reply #2 on: June 16, 2018, 10:50:16 AM »

Yes, it is, but just for one level indicating complete darkness or some light. It doesn't function as a bonus, only a penalty. I am suggesting that some areas can be better lit than other lit areas and an actual work speed bonus on production in those areas of a few percent would be logical.
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Jenyaza01

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Re: Better lighting equals faster work
« Reply #3 on: June 17, 2018, 05:10:30 AM »

There is no really bright lamps, only up to 100% (normal day light).

As i can propose, in might be normal (100, or even 105%, as TS said) work speed at day, than down to about 90-95% work speed at 50% light, and down to 50% work speed and, emm, 70% walk speed in dark. Yes, not suddenly change, but slowly, as a function of light level.

Aand, then you can place "solar" lamp at your laboratory (where is only 50% light level usually), if you want work slightly faster.

(i haven't noticed dark debuffs for now)
« Last Edit: July 02, 2018, 10:55:54 AM by Jenyaza01 »
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