[0.19][WIP] ED-Excalibur_1.0.0.8 (2018-09-27)

Started by Jaxxa, July 10, 2018, 08:41:09 AM

Previous topic - Next topic

rawrfisher

Any thoughts on why I lost all my stored pawns when the transponder got destroyed?

I was using it as a storage for annoying pawns or elites that cant do anything but fight.  that old last second arrival of 10+ pawns turns around some nasty raids
Professional jerk
Want something broken let me know

Jaxxa

No idea yet, but thanks for reporting, i will look into that.

rawrfisher

It might work in the same way as weapon storage
Professional jerk
Want something broken let me know

Jaxxa

Looks like the issue is related to not Loading/Saving correctly and not the destruction of the Transponder.

rawrfisher

So yea similer to the issue with kiames storage mods.  He got around it somehow but generates a fair number of spams
Professional jerk
Want something broken let me know

Jaxxa

Just put up version 0.19.0.8, This should fix the issue with the transporters.

I am planning to officially release it soon and move it over to the mean release forum.
I am also considering renaming the mod and the ship to Prometheus as now that i think of it that might be more appropriate.

==
Removed NanoShieldCharger Reserve Power
Research Rework
Fixes for Transporter System Saving / Loading



Jaxxa