Any way to replace shattered ribcage?

Started by Lizzi, July 17, 2018, 04:54:46 AM

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Lizzi

Hi! In one of my recent runs, one of my colonists sustained a permanently shattered ribcage, which reduced her breathing by 50%, adversely affecting most of her other stats. Is there any way to fix this besides luci/healer mech serum? I made a bionic spine for her thinking it might do something, but it unfortunately it didn't affect her breathing.

XeoNovaDan

Nope. Healer mech serum is the only way.

Oblitus


Sirsir

I just woke up, read that last thing as penis. "Wow, what update did I miss?!"

Come to think of it I don't know of any mods that do ribcages either... I guess the only options are Luci/Serum... The good news is since they aren't fully paralyzed Luci is a really efficient option.

Syrchalis

For mod support visit the steam pages of my mods, Github or if necessary, write me a PM on Discord. Usually you will find the best help in #troubleshooting in the RimWorld discord.

JimmyAgnt007

Dev mode remove some meds, then dev mode a torso restore.

Sirsir

Quote from: Syrchalis on July 17, 2018, 11:30:46 AM
Well, ribs means B18, ribcage probably means you're playing 1.0. In that case...

https://steamcommunity.com/sharedfiles/filedetails/?id=1419675146

Sometimes its a pleasure to be wrong :)

Greep

Quote from: Sirsir on July 17, 2018, 11:21:42 AM
Luci/Serum... The good news is since they aren't fully paralyzed Luci is a really efficient option.

Actually, luci won't heal a fully destroyed part, only heals partial scars.   :P
1.0 Mods: Raid size limiter:
https://ludeon.com/forums/index.php?topic=42721.0

MineTortoise:
https://ludeon.com/forums/index.php?topic=42792.0
HELLO!

(WIPish)Strategy Mode: The experienced player's "vanilla"
https://ludeon.com/forums/index.php?topic=43044.0

Syrchalis

Quote from: Sirsir on July 17, 2018, 12:48:24 PM
Sometimes its a pleasure to be wrong :)
Well, I see many people who don't realize just how many mods are ready for 1.0.

If you include all the mods I updated myself (but haven't made available publicly) you might as well be playing B18 mod-wise.
For mod support visit the steam pages of my mods, Github or if necessary, write me a PM on Discord. Usually you will find the best help in #troubleshooting in the RimWorld discord.

Oblitus

Quote from: Syrchalis on July 17, 2018, 02:35:00 PM
Quote from: Sirsir on July 17, 2018, 12:48:24 PM
Sometimes its a pleasure to be wrong :)
Well, I see many people who don't realize just how many mods are ready for 1.0.

If you include all the mods I updated myself (but haven't made available publicly) you might as well be playing B18 mod-wise.
Well, I had something like 160 mods in 0.18, and there are 124 mods in steam workshop...

Greep

Yeah, but I think you've had to restart your game like every other update syrchalis lol.  I think it's kinda weird that people are even working on mods for 1.0 given the daily updates, but hey whatever.
1.0 Mods: Raid size limiter:
https://ludeon.com/forums/index.php?topic=42721.0

MineTortoise:
https://ludeon.com/forums/index.php?topic=42792.0
HELLO!

(WIPish)Strategy Mode: The experienced player's "vanilla"
https://ludeon.com/forums/index.php?topic=43044.0

Sirsir

I'm playing with ~10, haven't been forced to restart a colony yet. The occasional error, and there was the one update where I had that error that wouldn't go away, but I think that would have happened mod or no mod, and it was easy to ignore.

Quote from: Greep on July 17, 2018, 01:13:23 PM
Quote from: Sirsir on July 17, 2018, 11:21:42 AM
Luci/Serum... The good news is since they aren't fully paralyzed Luci is a really efficient option.

Actually, luci won't heal a fully destroyed part, only heals partial scars.   :P

Are you sure? The wiki says "1 Scar/permanent injury removed every" 250-500 minutes. (although thats the wiki and even Penoxy says 'infections') And I'm pretty sure I've heard people talking about it healing shattered spines...

Greep

I could be wrong, I've only seen scars removed but I haven't used it much.  My thought was if it was dark grey out it's not getting healed.
1.0 Mods: Raid size limiter:
https://ludeon.com/forums/index.php?topic=42721.0

MineTortoise:
https://ludeon.com/forums/index.php?topic=42792.0
HELLO!

(WIPish)Strategy Mode: The experienced player's "vanilla"
https://ludeon.com/forums/index.php?topic=43044.0

Syrchalis

Quote from: Greep on July 17, 2018, 02:39:23 PM
Yeah, but I think you've had to restart your game like every other update syrchalis lol.  I think it's kinda weird that people are even working on mods for 1.0 given the daily updates, but hey whatever.
Well, really only if there is big issues in C#, because I don't know the syntax. If it's just XML errors I can fix it.
For mod support visit the steam pages of my mods, Github or if necessary, write me a PM on Discord. Usually you will find the best help in #troubleshooting in the RimWorld discord.