Rescue?

Started by Lonely Rogue, July 15, 2018, 08:30:46 AM

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Lonely Rogue

Can we not rescue downed pawns anymore? Granted, I'm using the unstable 1.0, but I keep having escape pods from other factions crash at my base, and I don't want to capture another faction's pawn just to release them...
Rimworld: A game where you're kept as entertainment for thousand year old robots, and you just don't know it yet.
Any mod requests?

Oblitus

You can only rescue neutral and friendly pawns. In 1.0 pawns from escape pods can be from any faction, including friendly and hostile.

Zombull

Yup. If it's red, capture. Their faction is already hostile and it won't get worse because of the capture. But it could improve relations if you then release the pawn. (If it isn't a pirate faction.)

If it's blue, you can choose to rescue and get positive goodwill when the pawn goes home. Or capture and make their faction instantly hostile. (If it isn't a generic space refugee.)

Lonely Rogue

I guess the new 'rough' factions must have tricked me. Oh well.
Rimworld: A game where you're kept as entertainment for thousand year old robots, and you just don't know it yet.
Any mod requests?