[1.0.1968] Start with Ship Sensor, all pods dissapear and "the story is over"

Started by Illusion Distort, July 18, 2018, 10:27:07 PM

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Illusion Distort

When starting a new colony, the game will remove all pods as they land. I am not sure why this happens, but it has happened twice, once on a map where the landing overlapped with a road.

I also noticed that items you can chose to start with will do the same. one of these items is the "Ship sensor". Items like this should be removed from choosable landing items, since they will just make the player re-roll all the characters and start over.