Ludeon Forums

Ludeon Forums

  • December 18, 2018, 05:54:03 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Can see things in undiscovered cells if they peek around the edge of the fog  (Read 143 times)

danielkwinsor

  • Muffalo
  • *
  • Posts: 13
  • Refugee
    • View Profile

Hives, Scythers, etc are viewable even while still undiscovered, as long as they are next to the outside wall that gets painted on the screen.  In some regards similar to https://ludeon.com/forums/index.php?topic=17216.msg186786#msg186786

See https://imgur.com/WDHmDvD and https://imgur.com/Pf19d0V
« Last Edit: September 19, 2018, 06:36:10 AM by Tynan »
Logged

Tynan

  • Developer
  • Administrator
  • Transcendent
  • *****
  • Posts: 11513
    • View Profile
    • Tynan's Blog

Bump.
Logged
Tynan Sylvester - @TynanSylvester - Tynan's Blog

Kenneth

  • Developer
  • Colonist
  • *****
  • Posts: 243
  • Refugee
    • View Profile

Can someone provide a savegame where this happend?
I've tried reproducing it here without success, but its possible this is a corner case.
Logged

Tynan

  • Developer
  • Administrator
  • Transcendent
  • *****
  • Posts: 11513
    • View Profile
    • Tynan's Blog

Kenneth you can probably just use debug tools to spawn a pawn in the fog.

The bug is sensible. The solution would have to be not drawing things that are in the fog. I'm afraid of perf implications of that, though...
Logged
Tynan Sylvester - @TynanSylvester - Tynan's Blog

zizard

  • Colonist
  • ***
  • Posts: 307
  • Unintelligent AI Storyteller
    • View Profile

Can someone provide a savegame where this happend?
I've tried reproducing it here without success, but its possible this is a corner case.

It's literally a corner case lol. Try spawning a hive along the inside of the top edge of an ancient danger.

I wonder if you could expand the fog by half a tile.
Logged