World not generating. Feels Bad man

Started by Spoula, August 06, 2018, 11:35:45 PM

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Spoula

aight so im trying to generate a new world with a stupid amount of mods and it just makes it sad. here are the three error messages.
1/3
Error in WorldGenStep: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00004>
at System.Reflection.Assembly.GetTypes () <0x0001b>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x000f4>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x00047>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x0004a>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x00112>
at Verse.ThingWithComps.PostMake () <0x0001e>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x00258>
at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x0009d>
at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawnInternal_Patch1 (Verse.PawnGenerationRequest) <0x0057e>
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x00024>
at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef,RimWorld.Faction) <0x00127>
at RimWorld.Faction.GenerateNewLeader () <0x001ec>
at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionDef) <0x00277>
at RimWorld.FactionGenerator.GenerateFactionsIntoWorld () <0x0007a>
at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (string) <0x0002e>
at RimWorld.Planet.WorldGenerator.GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature) <0x001ac>

Verse.Log:Error(String)
RimWorld.Planet.WorldGenerator:GenerateWorld(Single, String, OverallRainfall, OverallTemperature)
RimWorld.Page_CreateWorldParams:<CanDoNext>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

2/3

There was an exception thrown by the PawnGenerator during generating a starting pawn. Trying one more time...
Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00004>
at System.Reflection.Assembly.GetTypes () <0x0001b>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x000f4>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x00047>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x0004a>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x00112>
at Verse.ThingWithComps.PostMake () <0x0001e>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x00258>
at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x0009d>
at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawnInternal_Patch1 (Verse.PawnGenerationRequest) <0x0057e>
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x00024>
at Verse.StartingPawnUtility.NewGeneratedStartingPawn () <0x0019f>

Verse.Log:Error(String)
Verse.StartingPawnUtility:NewGeneratedStartingPawn()
RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostWorldGenerate()
RimWorld.Scenario:PostWorldGenerate()
RimWorld.Planet.WorldGenerator:GenerateWorld(Single, String, OverallRainfall, OverallTemperature)
RimWorld.Page_CreateWorldParams:<CanDoNext>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

3/3

Exception from asynchronous event: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00004>
at System.Reflection.Assembly.GetTypes () <0x0001b>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x000f4>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x00047>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x0004a>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x00112>
at Verse.ThingWithComps.PostMake () <0x0001e>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x00258>
at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x0009d>
at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawnInternal_Patch1 (Verse.PawnGenerationRequest) <0x0057e>
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x00024>
at Verse.StartingPawnUtility.NewGeneratedStartingPawn () <0x00213>
at RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns.PostWorldGenerate () <0x0002f>
at RimWorld.Scenario.PostWorldGenerate () <0x0005e>
at RimWorld.Planet.WorldGenerator.GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature) <0x002b0>
at RimWorld.Page_CreateWorldParams.<CanDoNext>m__0 () <0x00048>
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>

Verse.Log:Error(String)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Canute

Hi,
could you please read the sticky of this subforum and provide some more infos.
Something i notice about classes of pawn, so it might be missing jecstools or at wrong position. Or a similar mod that add new things to pawns.

But if you play unstable 1.0 forget it anyway. Unstable break mod's in a daily rate so it might be impossible to track down the issue.

Spoula

nevermind while writing up my mods list i realized giddyupcore was after giddyup battlemounts. no idea how that happened but apparently it screwed my worldgen up. thanks for taking the time to help me out! now how do i delete this btw.