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Author Topic: issues  (Read 220 times)

k2ymg

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issues
« on: August 25, 2018, 02:27:27 AM »

This post about v 0.19. not 0.18.

Error:

- {patient.LabelShort} in MessageMedicalOperationFailureCatastrophic
- {!_objective} in MessageRescueeJoined
- Could not resolve symbol "PREY_definite" for string "..."

Not translated yet:

- 'cause' in floating-tip of health.
- 'Unsubscribe' button in mod menu.
- 'Poke', 'Stub', etc... in melee DPS description.
- Poke, Stab, etc... in description of melee armor penetration.
- Some units, like 'Warmup: - s'.


"Foo of 1 A, 2 B, and 3 C" problem:

"Blood of chick and hen x1"
"Known threat: 2 turrets, 3 enemies, and mortar."

A style like these can not to translate because it's fixed order, includes spaces and commas.

On the other hands, 'Diet' is not using 'and'.

"Diet: Vegetables, raw meat, ..., kibble"

This is simple and not required to translation.

I believe that "Foo of 1 A, 2 B, and 3 C" style should be more simple like below:

"Foo: A x1, B x2, C x3"
"Foo - A (x1), B (x2), C (x3)"

There are no 'of' nor 'and', no need to translation like 'Diet'.
« Last Edit: September 08, 2018, 10:27:16 PM by k2ymg »
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k2ymg

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Re: issues
« Reply #1 on: September 09, 2018, 09:12:22 PM »

Could not resolve symbol "DESTINATION" for string "{THING_label} を {DESTINATION} に運んでいる。".
Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
Verse.GrammarResolverSimple:Formatted(String, List`1, List`1)
Verse.GrammarResolverSimpleStringExtensions:Formatted(String, NamedArgument, NamedArgument, NamedArgument)
Verse.TranslatorFormattedStringExtensions:Translate(String, NamedArgument, NamedArgument, NamedArgument)
Verse.AI.JobDriver_HaulToCell:GetReport()
Verse.Pawn:GetInspectString()
RimWorld.InspectPaneFiller:DrawInspectStringFor(ISelectable, Rect)
RimWorld.InspectPaneFiller:DoPaneContentsFor(ISelectable, Rect)
RimWorld.MainTabWindow_Inspect:DoPaneContents(Rect)
RimWorld.InspectPaneUtility:InspectPaneOnGUI(Rect, IInspectPane)
RimWorld.MainTabWindow_Inspect:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

Could not resolve symbol "PREY_definite" for string "{PREDATOR} が {PREY_definite} を捕食しようとしている!".
Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
Verse.GrammarResolverSimple:Formatted(String, List`1, List`1)
Verse.GrammarResolverSimpleStringExtensions:Formatted(String, NamedArgument, NamedArgument, NamedArgument, NamedArgument)
Verse.TranslatorFormattedStringExtensions:Translate(String, NamedArgument, NamedArgument, NamedArgument, NamedArgument)
RimWorld.JobDriver_PredatorHunt:CheckWarnPlayer()
Verse.AI.JobDriver:DriverTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()


Could not resolve symbol "PAWN_labelShort" for string "{PAWN_labelShort} が {1} 中毒になった。

{PAWN_possessive}の {1} 欲求状態は'欲求'タブで確認できる。{PAWN_pronoun}は欲求を満たすために勝手にドラッグを消費する。もし {1} を手に入れられなければ、'離脱'状態になる。".
Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
Verse.GrammarResolverSimple:Formatted(String, List`1, List`1)
Verse.GrammarResolverSimpleStringExtensions:Formatted(String, NamedArgument, NamedArgument, NamedArgument)
Verse.TranslatorFormattedStringExtensions:Translate(String, NamedArgument, NamedArgument, NamedArgument)
RimWorld.CompDrug:PostIngested(Pawn)
Verse.ThingWithComps:PostIngested(Pawn)
Verse.Thing:Ingested(Pawn, Single)
RimWorld.<FinalizeIngest>c__AnonStorey9:<>m__0()
Verse.AI.JobDriver:TryActuallyStartNextToil()
Verse.AI.JobDriver:ReadyForNextToil()
Verse.AI.JobDriver:DriverTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

---
Many errors... In v1.0.2020, I banished  a colonist, then he/she frozen in the map. I don't understand s****d developers has decided change many things for v1. Thanks for this, we have many errors. they should change version number to 0.1, this is not 1.0 quality.
« Last Edit: September 09, 2018, 10:40:11 PM by k2ymg »
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ison

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Re: issues
« Reply #2 on: December 06, 2018, 08:49:19 AM »

Most fixed now. Moved some to mantis: https://ludeon.com/mantis/view.php?id=3630
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