[1.0 - 1.3] T's Mods (New floors, bed colours, crops, meals, and cotton tweaks)

Started by Telkir, June 29, 2014, 10:58:53 AM

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Telkir

I hope to be able to release an A16 update before Christmas, either on Friday or Saturday depending on how things go. Fashionably late, as usual... ;)

EDIT: It seems that the existing A15 version of MoreFloors can be used with A16 already, so feel free to go ahead and just ignore the version error on it for the time being...

Beathrus

Quote from: Telkir on December 21, 2016, 09:13:09 AM
I hope to be able to release an A16 update before Christmas, either on Friday or Saturday depending on how things go. Fashionably late, as usual... ;)

Woo! :O

Telkir

Updated for Alpha 16! Lote of shiny new stuff in MoreFloors this time, hopefully balanced well enough to not be unusable, but all feedback will be duly considered...

T's Mods 1.13.0 - 23rd December 2016
* Updated to and balanced for Alpha 16
* RE-ADD: RawCropThoughts - the artist formerly known as CoreCropTweaks, minus the custom graphics
* ADD: MiscStuff - threat sensor AI given a logic upgrade; now properly assesses manhunter animals
* ADD: MoreFloors - wool loom workbench produces woven wool required for woolen carpets
* ADD: MoreFloors - woolen carpeting in all colours, beauty 3
* ADD: MoreFloors - plasteel flooring - beauty 3, never gets dirty, sterile; 8 plasteel, 1 component each
* ADD: MoreFloors - jade flooring - beauty 9; 10 jade each
* ADD: MoreFloors - each wood flooring type now has its own beauty / work to make / material quantity
* TWEAK: MoreFloors - all added floors except vanilla carpet colours are now in the MoreFloors tab
* TWEAK: ExpandedCloth - cotton processing skill removed; cloth production now uses crafting skill
* TWEAK: ExpandedCloth - raw cotton now only starts to rot after 21 days (was 14 days)
* TWEAK: ExpandedCrops - better item graphics for raw tomatoes, lettuce, and carrots
* FIX: ExpandedCrops - added crops and meals all have unique colonist thoughts back again
* FIX: MiscStuff - threat sensor description had an unfinished


Downloads have been added to Dropbox and to the RimWorld Nexus.

Unfortunately, Steam has been turned into a... har har... steaming wreck by the holiday sale (possibly DDoS shenanigans as well) and I can't connect right now, but once I can I'll push the updates to the Workshop.

Happy holidays to you all, and thanks for all the suggestions / feedback since the last release!

Beathrus

Quote from: Telkir on December 23, 2016, 11:49:18 AM
Updated for Alpha 16! Lote of shiny new stuff in MoreFloors this time, hopefully balanced well enough to not be unusable, but all feedback will be duly considered...

T's Mods 1.13.0 - 23rd December 2016
* Updated to and balanced for Alpha 16
* RE-ADD: RawCropThoughts - the artist formerly known as CoreCropTweaks, minus the custom graphics
* ADD: MiscStuff - threat sensor AI given a logic upgrade; now properly assesses manhunter animals
* ADD: MoreFloors - wool loom workbench produces woven wool required for woolen carpets
* ADD: MoreFloors - woolen carpeting in all colours, beauty 3
* ADD: MoreFloors - plasteel flooring - beauty 3, never gets dirty, sterile; 8 plasteel, 1 component each
* ADD: MoreFloors - jade flooring - beauty 9; 10 jade each
* ADD: MoreFloors - each wood flooring type now has its own beauty / work to make / material quantity
* TWEAK: MoreFloors - all added floors except vanilla carpet colours are now in the MoreFloors tab
* TWEAK: ExpandedCloth - cotton processing skill removed; cloth production now uses crafting skill
* TWEAK: ExpandedCloth - raw cotton now only starts to rot after 21 days (was 14 days)
* TWEAK: ExpandedCrops - better item graphics for raw tomatoes, lettuce, and carrots
* FIX: ExpandedCrops - added crops and meals all have unique colonist thoughts back again
* FIX: MiscStuff - threat sensor description had an unfinished


Downloads have been added to Dropbox and to the RimWorld Nexus.

Unfortunately, Steam has been turned into a... har har... steaming wreck by the holiday sale (possibly DDoS shenanigans as well) and I can't connect right now, but once I can I'll push the updates to the Workshop.

Happy holidays to you all, and thanks for all the suggestions / feedback since the last release!

Is the comparability mod for Vegetable Garden working/up to date?

Telkir

Quote from: Beathrus on December 23, 2016, 12:27:46 PM
Is the comparability mod for Vegetable Garden working/up to date?

It's not been updated yet and I'll remove the link for the time being. I did check VG for A16 and as far as I could tell, it's integrated quite a lot that ExpandedCrops has in it. If there's a big demand then I'll see about working on this tomorrow if I get time.

Beathrus

Quote from: Telkir on December 23, 2016, 12:37:32 PM
Quote from: Beathrus on December 23, 2016, 12:27:46 PM
Is the comparability mod for Vegetable Garden working/up to date?

It's not been updated yet and I'll remove the link for the time being. I did check VG for A16 and as far as I could tell, it's integrated quite a lot that ExpandedCrops has in it. If there's a big demand then I'll see about working on this tomorrow if I get time.

Thank you! :O

Draegon

I feel like I must be blind but where are the links for the mods themselves? I don't see a link for any but the terraforming one.

Telkir

Ah, hmm, the download links are the big-ish "Download from..." images just underneath the descriptions for the mods. Maybe not too catchy if you have images disabled somehow. But the download links are:

From Dropbox: http://bit.ly/TMods-1130-NoTerraforming
For RimWorld Nexus: http://www.nexusmods.com/rimworld/mods/42/?

:)

Draegon

I reloaded the page, turns out the image/icon hadn't loaded. Curse you crap wifi!


Telkir

In case it's helpful for anyone, I just made an image comparing all of the added floor types of MoreFloors and their differences in beauty, work to make, and materials required.

Shiny pixels:



Also, a special mention should go to Helpful Bot for putting me onto the track of adding more specialised floors like jade and plasteel - without the suggestion, they probably wouldn't have been done!

Lazarae

Poking my head in to say More Furniture on Steam received a hot patch for A16, and I think the compatibility version of MoreBeds is what's throwing "could not resolve cross reference" errors at me, since the Verse.ThingDefs it keeps mentioning are dressers and end tables and such.

Telkir

Thanks for taking the time to register and post. Unfortunately my time on the PC is coming to a close for today but I'll check this out as soon as I can tomorrow!

teknotel

Quote from: Lazarae on December 23, 2016, 05:39:08 PM
Poking my head in to say More Furniture on Steam received a hot patch for A16, and I think the compatibility version of MoreBeds is what's throwing "could not resolve cross reference" errors at me, since the Verse.ThingDefs it keeps mentioning are dressers and end tables and such.

I am getting the same issues, I posted on the steam, workshop page. here is my log in case it helps.

https://gist.github.com/HugsLibRecordKeeper/47665097d39801874fdda09526116f31

Telkir

In fact the fix was straightforward and I'm pushing an update to the workshop now. Hope this helps. :)

EDIT: For folks who've downloaded through Dropbox or the Nexus and want to use the MoreFurniture compatibility versions of MoreBeds, please re-download to get the fix.