Is it viable to accept every newcomer so you can kill them and reduce raid size?

Started by vampiresoap, September 03, 2018, 11:34:47 AM

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giltirn

Quote from: RawCode on September 04, 2018, 03:05:39 AM
killing colonist you just recieved will just keep value at zero a little bit more, still viable if you get no new colonists, but prisoning your own colonist and recruiting it back will have same effect.

Lol, that's amusing. In my current game I've had to quite regularly imprison my own colonists as they spaz out and go on murderous rampages or drug binges. I wonder if I've been unwittingly cheating all this time?

RawCode

well, there are two adaptdays variables

StoryWatcher_Adaptation
and
StoryWatcher_PopAdaptation

under same name Adaptdays

second one have no bounds and used for population intent

first one have bounds and affect raid power, it is not reset by gaining colonists but decreased by 28 for killing one