Tough trait affects shield belts and armor

Started by Syrchalis, September 30, 2018, 12:45:25 PM

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Syrchalis

Pawns with the tough trait get their damage reduced before it's calculated for the shield belt, meaning their shield belt takes half damage, or in other words: Their shield belt can absorb twice the damage.
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Tynan

Thinking about it, this bug may also affect how much damage armor absorbs.
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Boboid

Just confirming that Tough does apply before armor mitigation, I remember testing and mentioning it during unstable testing and as far as I can tell nothing has changed.
It certainly makes an already extremely powerful trait more efficient than it needs to be.
A prison yard is certainly a slightly more elegant solution to Cabin Fever than mine...

I just chop their legs off... legless prisoners don't suffer cabin fever

Kenneth

Report moved to mantis.
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