Raid won't spawn, problem with HeDiffs

Started by CthulhuTactical, October 03, 2018, 09:45:32 AM

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CthulhuTactical

Here's log
https://gist.github.com/HugsLibRecordKeeper/0a7ebfc10f341a794270edb741afa7c5

The problem part:

https://pastebin.com/g1p2LGJX

There's no sign which mod could create problem, but i have a list of mods with hediffs

miscelanous core  704181221
remote tech 761379469
dubs bad hygiene 836308268
more mechanoids 846222458
rahs bionics 850429707
sparklings world 1123043922
smokeleaf industry 1140051385
psychology 1499800980
what the hack 1505914869
pawns are capable 1513846308
giddy up mechanoids 1518932357
GAS TRAPS AND SHELLS 964388988

I will try to disable this and check if it works, but its timeconsuming as hell.

Canute

QuoteFaction Ancients of def Ancients has no any PawnGroupMakers.

Faction Ancients of def Ancients has no any PawnGroupMakers.

Got no pawns spawning raid from parms (target=(Map-0-PlayerHome) points=5000 raidStrategy=ImmediateAttack )
I can't related Ancient or "parms" to any mod,
but i think a combinaten of What the hack with Giddy up.

CthulhuTactical

That part of the log is not problematic, since ive tested different groups spawning, ancients and insects dont have raid groups in vanilla, so its not a problem. The problem is when i spawn groups that should be possible to have raids like outlanders rough or pirates.

But thank you for the help nonetheless!

CthulhuTactical

#3
Checked all of the above mods none make a problem. Then checked another batch after scanning .dlls and xmls by total commander for "hediff" part and heres the list

Animals Logic
Harvest Organ
Stone rebalanced
More faction interaction
targeting modes
toxic fallout suit
edb prepare carefully
hospitality
map reroll
allow tool
humanoid alien races
help tab

surprisingly after disabling these mods,no problem with spawning raids occured. So now im up to hunting which one of these has lousy coding causing the problem.


Edit: And the garbage mod of the year, that wasted me few hours of my life is toxic fallout suit.
Topic can be closed.

Canute

Glad you manage it self !!
And good news for you that mod just got updated.
Quote from: Chaia on October 03, 2018, 03:33:00 PM
Quickfix: V1.8.1 is out:

- Fixed an issue with raiders trying to spawn with an addiction to ToxAway

Download the update on github or on the steam workshop